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Fixed in 2018.3.X



Found in


Issue ID




Calling LineRenderer::BakeMesh crashes Editor when LineRenderer Alignment is set to "Transform Z"

Visual Effects - Legacy


How to reproduce:
1. Open the attached "" project
2. Open the "ImageTestScene" scene
3. Observe that "PathRenderer" GameObject has a "LineRenderer" component which has Alignment value "Transform Z"
4. Enter the Play mode
5. Change the slider value in the Game view
-- Editor crash

Reproducible with - 2018.2.0a6, 2018.2.2f1, 2018.3.0a7

Note: Could not be tested on versions prior to 2018.2, since LineRenderer.BakeMesh public method was introduced in 2018.2.

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