Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.1f1
Issue ID
1066465
Regression
No
Calling LineRenderer::BakeMesh crashes Editor when LineRenderer Alignment is set to "Transform Z"
How to reproduce:
1. Open the attached "1066465_repro.zip" project
2. Open the "ImageTestScene" scene
3. Observe that "PathRenderer" GameObject has a "LineRenderer" component which has Alignment value "Transform Z"
4. Enter the Play mode
5. Change the slider value in the Game view
-- Editor crash
Reproducible with - 2018.2.0a6, 2018.2.2f1, 2018.3.0a7
Note: Could not be tested on versions prior to 2018.2, since LineRenderer.BakeMesh public method was introduced in 2018.2.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset
- Unable to copy multiple paragraphs from Assistant responses
Add comment