Search Issue Tracker

0
votes
Fixed

Capsule Collider created in SpeedTree Editor differs in Unity Editor

Speedtree Integration

-

Jun 20, 2018

-

Version/s: 2018.1.5f1

When you import a Tree from SpeedTree Editor, the size of the Capsule Collider in Unity Editor does not match the size in the SpeedT... Read more

0
votes
Duplicate

[Android] Some Mesh triangles are missing on Moto G 4 with OpenGLES3

Mobile Graphics

-

Aug 01, 2018

-

Version/s: 2018.1.0a6, 2018.2.1f1

Steps to reproduce: 1. Open user attached project 2. Build & Run on Android device 3. Observe the missing mesh triangles on spheres ... Read more

1
votes
Fixed

Editor crashes with GetManagerFromContext: pointer to object of manager ...

Themes

-

Aug 02, 2018

-

Version/s: 2018.2.0a2, 2018.2.1f1

Steps to reproduce: 1. Download the repro project and open SceneFramework scene 2. Enter the Play mode 3. Once the menu loads, pres... Read more

0
votes
By Design

Editor throws "get_dataPath is not allowed to be called from a script co...

Scripting

-

Aug 02, 2018

-

Version/s: 2018.3.0a7

Editor throws "get_dataPath is not allowed to be called from a script constructor" error on upgrading project from 2018.2 to 2018.3.... Read more

0
votes
Fixed

Calling LineRenderer::BakeMesh crashes Editor when LineRenderer Alignmen...

Visual Effects - Legacy

-

Aug 02, 2018

-

Version/s: 2018.2.1f1

How to reproduce: 1. Open the attached "1066465_repro.zip" project 2. Open the "ImageTestScene" scene 3. Observe that "PathRenderer"... Read more

0
votes
Fixed

[2018.2] Crash on CollectAllSceneObjects when entering Play mode for the...

Scene Management

-

Jul 31, 2018

-

Version/s: 2018.2.0b8, 2018.2.0f2

How to reproduce: 1. Open the "CollectAllSceneObjects.rar" project 2. Open the "Mainscene.unity" scene 3. Enter Play mode 4. Exit Pl... Read more

0
votes
Fixed

[Improved Prefabs] A Fatal Error is thrown when Overriding the size of a...

Scene Management

-

Jul 25, 2018

-

Version/s: 2018.2.0x

Repro steps: 1. Open QA attached project "repro_1064206" 2. Open scene "0" 3. Select the prefab "GameObject" in the Hierarchy 4. Cha... Read more

7
votes
Fixed

[iOS] CPU spikes in the Profiler "Unaccounted time between" on iOS devic...

iOS

-

Jul 27, 2018

-

Version/s: 2018.2.0f2

To reproduce: 1. Open users attached project "unityClient-empty.zip" 2. Make sure that in Player Settings on iOS tab Multithreaded R... Read more

0
votes
Fixed

API updater doesn't auto update GameObjectRecorder API

Scripting

-

Aug 02, 2018

-

Version/s: 2018.1.0a4, 2018.3.0a7

Steps To Reproduce: 1. Open the attached project. 2. Observe the errors in console. Error on: m_Recorder.BindComponent<Tra... Read more

0
votes
Fixed

[2018.2] Crash on EventManager::InvokeEventCommon when exiting Play mode

Scene Management

-

Jul 31, 2018

-

Version/s: 2018.2.0b8, 2018.2.0f2

How to reproduce: 1. Open the attached project 2. Open the "Mainscene.unity" scene 3. Disable "CPUSpawner" and "GPUSpawner" gameobje... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.