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Crash when adding an Attribute on a Generic class
Repro steps:1) Open the project I attached2) Open MenuItem.cs script in it3) Uncomment line 226 - attribute for a generic class4) Cl... Read more
Directional light is lighter in 5.3+
Steps to reproduce:1. Download attached project "Lighting Issue.zip"2. Open it, and its only scene "Test", notice differences betwee... Read more
[Shadows] Memory leak when rendering shadow casters
To Reproduce: 1. Play scene 'Hotel_Plaza' in Editor (sorry for the broken meshes).2. Open the profiler, and observe the value in Gfx... Read more
.SBSAR generated child textures get corrupted
Repro steps:1) Open the project attached2) In the Project view select Box_gun asset - scroll down to see Generated textures - in 5.3... Read more
Selecting a prefab object in scene view selects its LOD group
Steps to reproduce: 1) open users attached project2) scene 'bugScene'3) select rocks in the scene view gifs attachedExpected: Object... Read more
[iOS]WWW.LoadFromCacheOrDownload does not remove least used asset bundle...
1. Open attached project2. Change lionbUrl string into "https://oc.unity3d.com/index.php/s/WDNK7fwsrEXCygT/download" in Loader.cs3. ... Read more
Non-descriptive error is shown when trying to Create Internet Match for ...
This happens when you are not connected to any project in Connect window or project you connected to in Connect window is not config... Read more
[UWP] Screen.SetResolution (..., ..., true) doesn't change resolution
Screen.SetResolution doesn't change resolution on UWP platform. Reproducible on tablets. Getting such error: "Failed to resize windo... Read more
[IL2CPP] Spaces in NDK path result in compile failure. No proper error.
1) Create a new unity project2) Switch the platform to Android3) Put the android NDK in a directory that has spaces in the path4) Se... Read more
[VR] VRSettings.enabled made false via API while goggles are off is igno...
If the goggles were active when the goggles were powered off, then powering on the goggles causes the scene appears in the goggles r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template