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0
votes
Fixed

API Updater does not update Profiler.GetRuntimeMemorySize

Profiling

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Dec 22, 2016

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Version/s: 5.6.0b2

Steps to reproduce: 1. Open the attached project (Unity5_BugReport_APIUpdater_Profiler_1.zip) 2. Execute Mainmenu/BugReport/Profiler... Read more

0
votes
Fixed

Crash caused by dragging a Scriptable Object asset

Scripting

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Dec 22, 2016

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Version/s: 5.6.0b2

Reproduction steps: 1. Open attached project (Grocery.zip); 2. Go to Gameplay Balance Settings -> Level_003 and select Wave_Level_03... Read more

1
votes
Fixed

[Android] [Particles] Particles with receiving and casting shadows enabl...

Android

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Dec 23, 2016

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Version/s: 5.5.0p3

How to reproduce: 1. Open attached project 2. Build for Android 3. See particles moving on screen 4. Touch and hold down on the scre... Read more

0
votes
By Design

Encoding.GetEncoding("big5") failure when building with [IL2CPP]

IL2CPP

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Dec 27, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Build and run on iOS or Android with IL2CPP as the scripting backend Notice that when runn... Read more

0
votes
Fixed

Reverting model back to a prefab and then undoing these changes creates ...

Scene Management

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Dec 25, 2016

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project 2.Open "SimpleVoхelPack" folder 3.Go to scenes folder and open "Forest" Scene 4.... Read more

0
votes
Fixed

Unity crashes in ExtractSpriteMeshBuffers() when sprite is rendered in s...

2D

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Dec 22, 2016

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Version/s: 5.6.0b3

With a specific asset store asset, unity editor crashes in shaded wireframe mode. To reproduce: 1. Download the attached project. 2... Read more

0
votes
Won't Fix

[StaticBatching] Loading static meshes from AssetBundles results in heav...

Asset Bundles

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Dec 19, 2016

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Version/s: 5.4.2p3

Steps to reproduce: 1. Download the latest attached stripped down project "TrainingManager.zip" (newest ownCloud link) 2. Extract it... Read more

0
votes
Fixed

Sometimes Take Sample in Profiler memory window does not sample

Profiling

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Dec 06, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open attached project (repro.zip); 2. Build a standalone development build; 3. Open the application; 4. Open ... Read more

0
votes
Fixed

Crash when MenuItem is not in a submenu

IMGUI

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Dec 27, 2016

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Version/s: 5.6.0b1

Reproduction Steps: 1- Open a new Unity project. 2- Import EditorScript.cs Expected Result: Error "Ignoring menu item Mark as Dirt... Read more

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