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0
votes
Fixed

Deleting multiple Tags throws “NullReferenceException”, and "Retrieving ...

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Sep 19, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more

0
votes
Fixed

[Terrain] When Painting trees and selecting a tree with a LOD group a wa...

Terrain

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Oct 27, 2020

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Version/s: 2020.2, 2020.2.0b8, 2021.1

Reproduction steps:1. Open the user's attached project "Bounds.zip"2. In the Project window open Assets/Tree Bounds3. Select "Terrai... Read more

0
votes
By Design

[WebGL] Negative audio pitch doesn't make audio play backwards

WebGL

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Aug 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Build and run on WebGL3. Press P. This will multiply pitch by -1 and change it to neg... Read more

1
votes
Won't Fix

Inconsistent constraint behavior on Configurable Joints when used with D...

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Jun 29, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.6f1, 2022.2.0a17, 2023.1.0a2

Reproduction steps:1. Open the attached project named "Case_1145289"2. Select the Sphere in the BlankScene and enter Play mode3. Mov... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

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Apr 21, 2016

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Version/s: 5.4.0b16

- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

0
votes
Fixed

Realtime GI not working on webplayer

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b22

-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more

0
votes
Fixed

Crash in RenderingCommandBuffer::AddSwitchIntoFastMemory after calling S...

Graphics - LowLevel

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Nov 06, 2020

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Version/s: 2020.2.0a15, 2020.2.0b11, 2021.1

Steps to reproduce:1. Open attached "fastmemorycrash.zip" project in Unity2. Open "SampleScene" scene3. Enter Play mode Expected res... Read more

0
votes
Fixed

NullReferenceException is thrown when entering Play mode while PSD Impor...

Package: 2D PSD Importer

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Jan 08, 2025

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Version/s: 9.0.3

Reproduction steps:1. Open the attached “IN-92521” project2. In the Project window, click on either the “PSD_Star” or the “PSB_Star”... Read more

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