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0
votes
Won't Fix

Building through batch mode fails if a script was deleted outside of the...

Deployment Management

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Nov 06, 2019

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Version/s: 2017.4, 2017.4.32f1, 2018.4

Reproduction steps:1. Open and Exit "UnityIssue726318.zip" project2. Delete any script (Advert.cs)3. Run Unity with the command line... Read more

0
votes
Fixed

[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520

Standard Assets

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Jan 28, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the StandardAssets2. Build & Run for WP8, deploy to a Lumia 15203. Open up the RollerBall scene4. Try int... Read more

1
votes
Fixed

Duplicating a game object causes freeze or crash on GameObject::IsActive...

Scene Management

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Oct 25, 2019

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Version/s: 2018.4.2f1, 2019.2.0f1

How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. In the Hierarchy, select GameObject4. Duplicate the G... Read more

3
votes
Fixed

ContactPoint2D.tangentImpulse sometimes returns NaN when called in OnCol...

Physics2D

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Oct 26, 2020

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Version/s: 2019.4, 2020.1.6f1, 2021.1

How to reproduce:1. Open the attached "case_1287916-Project" project's Scene labeled "Main"2. Enter the Play Mode3. Get the "Player"... Read more

0
votes
By Design

[WebGL] Negative audio pitch doesn't make audio play backwards

WebGL

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Aug 29, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project2. Build and run on WebGL3. Press P. This will multiply pitch by -1 and change it to neg... Read more

0
votes
Won't Fix

Bug Reporter stays affected by High Contrast Theme after it has been tur...

Bugreporter

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May 09, 2022

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Version/s: 2021.2.0a4, 2021.2.0a6

How to reproduce:1. Open a Unity project2. Open Windows System settings3. Go to High contrast and turn on High contrast4. Open the B... Read more

0
votes
Fixed

[WSA] 'Build' button does not work when 'C# projects' are enabled

Windows Store Apps

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Apr 08, 2015

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Version/s: 4.6.4p1

1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more

0
votes
Fixed

Realtime GI not working on webplayer

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b22

-e: see title -repro:--open attached project--build for webplayer--run build--go to albedo scene--NOTICE the difference between what... Read more

0
votes
Fixed

[URP] URP MSAA option missing from camera when Target Eye is set to "both"

Package: Scriptable Render Pipeline Universal

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Nov 06, 2020

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Version/s: Master (a32840b296)

Reproduces on Master (a32840b296)Steps:1. Use a project with Universal RP2. Select a camera3. Look for the MSAA optionExpected resul... Read more