Search Issue Tracker
[Physics2D] Capsule Collider 2D does not retain edited shape on a stretc...
Capsule Collider 2D does not retain edited shape on a stretched sprite when a prefab is made - create a sprite object in the scene- ... Read more
[Android] Unity Crashes when OnAudioFilterRead() is running
Unity crashes on some Android devices, showing Fatal Signal x error while having the OnAudioFilterRead() function run while the musi... Read more
[UWP][WSA] SystemInfo.deviceType always returns "Desktop"
Windows Phone 10, Win10 and Win8.1 tablets always return "Desktop" using SystemInfo.deviceType. Only WP8.1 returns "Handheld", which... Read more
Editor crashes at selecting Clustering mode in Scene view
1. What happenedEditor crashes at selecting Clustering mode in Scene view for the project attached. Just start baking, and as soon a... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce:1. Open attached project2. Build and run project3. Host on build client4. Play scene in editor5. Join localhost6. Open ... Read more
Shader w/ pow function produces different result w/ values from inspecto...
Steps to reproduce:1. Download and open attached project "ShaderBug.zip"2. Open scene "Main" and notice, that both, cube and sphere,... Read more
Loading Scene messes up UI with Scroll Rect component
Reproduction steps:1) Open user submitted project, proceed to main scene and notice messed up UI.2) Expand canvas and select "scroll... Read more
[OSX] Fatal error and forthcoming crash happens after closing Connect wi...
Steps to reproduce: 1. Open Unity on OSX;2. When Connect window is displayed click right mouse button in OS bottom panel -> Quit.... Read more
[Android] Bluetooth sound stuttering on devices using OpenSL
This issue is not VR releated. It affects all devices, running on OpenSL (with feature:android.hardware.audio.low_latency) audio pat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically