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0
votes
Fixed

[Shuriken] Limit velocity over lifetime allows negative values

Shuriken

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Jan 14, 2016

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Version/s: 5.4.0b2

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Play.4. Select GREEN particle system in Hierarchy... Read more

0
votes
Fixed

[AW] Dopesheet first edit not registered

Animation Window

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Jan 14, 2016

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Version/s: 5.4.0b2

1. What happenedThe first time I edit the timing of a key in the Dopesheet, the edit is not registered. You can see this by swithing... Read more

0
votes
Fixed

[VR] Missing shadows in VR mode players with Forward and Legacy Deferred...

VR

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Jan 14, 2016

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Version/s: 5.4.0b2

A regression in Unity 5.4.0b2 makes shadows disappear in VR mode when Legacy Deferred or Forward is used as the rendering path. This... Read more

0
votes
By Design

Incorrect blending with AnimationMixerPlayable and Humanoid rig; model m...

Animation

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Jan 11, 2016

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Version/s: 5.3.1f1

How to reproduce:1. Open the attached project2. Open and play default scene3. Notice that model in the right (humanoid) is floating ... Read more

0
votes
Duplicate

Crash on GameObjectHierarchyProperty::DoNext when parenting root game ob...

Project Browser/Hierarchy

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Jan 14, 2016

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Version/s: 5.3.1p2

To reproduce:1. Open attached project2. Open "Test" scene3. In the menu select Test -> Launch failing test Actual result: Unity c... Read more

0
votes
Duplicate

[OSX]Crash on GetManagerFromContext when quitting the editor from projec...

Connect

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Jan 15, 2016

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Version/s: 5.4.0b2

To reproduce:1. Open Unity project browser2. Close it with Command + Q Actual result: Unity crashes Regression from 5.4.0b1 to 5.4.0b2 Read more

0
votes
Fixed

Aligment issue on login

Launcher

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Jan 15, 2016

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Version/s: 5.4.0b2

Repro:1. Start Unity Editor 5.4.0b22. Login3. Enter license key3. Observe that "Start Using Unity" button is not centered Issue not ... Read more

0
votes
Fixed

Slider arrows are still shown even when all projects fit into the projec...

Launcher

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Jan 15, 2016

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Version/s: 5.4.0b2

Repro:1. Launch Unity Editor2. Login3. Have less than 4 projects on the disk or in the cloud4. Observe that slider arrows are shown ... Read more

0
votes
By Design

Surface shader analysis not using 32-bit floats for fixed/half/float/dou...

Shaders

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Jan 08, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more

4
votes
Fixed

Particle System initial module properties cannot be animated

Shuriken

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Jan 12, 2016

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Version/s: 5.3.0f4

Reproduction steps:1. Open attached project2. Open and play the "Scene" scene3. Notice that all particles are the same size (check "... Read more