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Opening "Player Setting" throws exceptions after defining a Scripting Sy...
How to reproduce:1. Create new Unity project2. File > Build Settings > Player Settings > Player > Other Settings3. Defin... Read more
CanvasRenderer.SetAlpha(0) fails when Audio Groups are displayed in the ...
How to reproduce:1. Open the attached "test.zip" project2. Open the "Menu" Scene3. Open the Audio Mixer window (Windows -> Audio ... Read more
[MacOS] Top of Game View is black when “Use display in HDR mode” is enab...
How to reproduce:1. Open attached project “Case_1285015”2. Open the Game View window3. Observe the top part of the window Expected r... Read more
[WebGL] "TypeError: Atomics.wake is not a function" error is thrown when...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the b... Read more
Additional memory allocated when removing WorkRequest in UnitySynchroniz...
How to reproduce:1. Open the included project "AsyncTest_Repro.zip"2. In Build Settings enable: Development Build, Autoconnect Profi... Read more
[URP]Material emits bright light in Scene View when the HDR setting is t...
How to reproduce:1. Open attached project2. Open Scenes/WaterThing23. Open Scene View4. Double click on Water gameobject in the Hier... Read more
[Editor, Windows] EditorUtility.DisplayProgressBar does not show up for ...
How to reproduce:1. Open the user's attached project2. Select 'bug' > 'Show Progress' Expected result: The progress bar appearsAc... Read more
[HDRP] Decals on metal have a border in Samples scene
Repro: 1) Open HDRP material samples from Package manager2) Load decal scene3) Notice a black border around the decal Tested on 10.1... Read more
[Animator] Invalid AABB errors when applyRootMotion is enabled with a sc...
How to reproduce:1. Open the user's attached project "GenericRootMotionTest.zip"2. Open "SampleScene"3. Select "testModel" under "Ro... Read more
Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...
How to reproduce:1. Open a new project2. Go to File -> Build And Run3. Open the Task Manager4. Observe the Player's GPU usage Exp... Read more
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