Search Issue Tracker
'In order to call GetTransformInfoExpectUpToDate...' error shows up when...
How to reproduce:1. Open users attached project and "Test" scene2. Select Cube in the scene and move it3. Press 'Ctrl+Z' or 'Cmd+Z' ... Read more
[Hololens] NetworkDiscovery as Client on Hololens does not receive Netwo...
Steps to reproduce:1. Open the attached project2. Open the Assets/scene.unity scene3. Switch platform to Windows Store4. Build for W... Read more
Domain reload adds selection change to Undo history even when selection ...
Steps to reproduce:1.Create a new or open an existing Unity project2.Create an Empty Object in the Hierarchy3.Enter and exit Play mo... Read more
UnityEngine.XR.InputSetting.Recenter function in Windows Mixed Reality I...
Steps to reproduce:1. Open the attached project2. Open the Assets/Scenes/Recenter.unity scene3. Switch platform to Windows Store4. P... Read more
The Editor crashes in Rigidbody::GetVelocity when opening the specific s...
To reproduce: 1. Open the project, attached by the user (Fire.zip)2. Open the "washitsu" scene Expected: the scene is opened and the... Read more
Launching Unity from Command prompt without batchmode results debug outp...
How to reproduce:1. Open Command Prompt2. Launch Unity editor from a Command prompt(e.g "pathToUnity\Unity.exe" -projectPath "pathTo... Read more
Real time lighting is clipped to a horizontal band across the view in Wi...
Steps to reproduce:1. Open the attached project2. Open the LightTest scene3. Switch platform to Windows Store4. Play the scene (when... Read more
The icon in the build's title bar is not the default icon specified in P...
To reproduce: 1. Build a new project for the Windows Standalone2. Run the build windowed3. Observe the icon in the title bar of the ... Read more
[iOS] Default Shaders fails to compile on iOS8
The project contains only few default UI buttons. Steps:1. Build and Run user's attached project ("NewUnityProject.zip") on iOS8 dev... Read more
[macOS][High Sierra] MonoDevelop crashes on 2nd monitor
MonoDevelop crashes on start when last placed on 2nd monitor with MacOS 10.13 High Sierra. It will run properly as long as it's clos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow