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FindGameObjectWithTag throws NullReferenceException in the Build mode
To reproduce: 1. Open attached project; 2. Run the project in the Play Mode; 3. Build and run the project on PC, Mac & Standalone pl... Read more
Crash when creating an animation for UI elements
Steps to reproduce : - create a button - under Transition select Animation - press Auto Generate Animation - select the button and ... Read more
The unity define that is used to mark Daydream support is incorrectly de...
The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more
AssetPreview dissapears after clearing cache when using RenderStaticPreview
Steps to reproduce: 1. Download and open the attached project 2. Go to Assets/Prefabs/AnotherCustomObjectContainer/AnotherCustomObje... Read more
There is a Deadlock issue when quitting that app where the app may still...
Pressing the "X" button or Back button should take the user to the OS Launcher screen and not Daydream Home immediately. The applica... Read more
Unity Android Gradle build/export causes errors with Daydream projects.
Unable to use gradle build when targeting a Daydream project. Exporting to gradle and importing to AS gives compilation errors. Buil... Read more
[GVR] Crash when enabling or disabling VR mode
How we can reproduce it using the example you attached 1) Download the attached project 2) Deploy to Pixel phone using Daydream SDK ... Read more
Particles are not modfied in Standard Assets package by changing their p...
To Reproduce: 1. Open Unity, make a new project and go to the Asset Store 2. Download and import Standard Assets (made for Unity 5.... Read more
Emission baking on Surface Shaders breaks when pragma set to "alpha:fade...
Steps to reproduce: 1. Download and open the attached project 2. Observe scene or game view Expected behavior: all cubes bake the s... Read more
CharacterController OnCollisionEnter not called if not registered on bot...
Reproduction steps: 1. Open my attached project ("case851605_repro") 2. Open the "main" scene 3. Enter Play mode 4. Notice how when ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects