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Won't Fix

Votes

4

Found in

5.5.0f3

Issue ID

860560

Regression

Yes

FindGameObjectWithTag throws NullReferenceException in the Build mode

Scripting

-

To reproduce:
1. Open attached project;
2. Run the project in the Play Mode;
3. Build and run the project on PC, Mac & Standalone platform;
4. Notice that only one card appears.

Expected result: no NullReferenceException is in the build mode.

Actual result: NullReferenceException: Object reference not set to an instance of an object at solitaireBlitzBoardManager.InstantiateCards () [0x00075] in C:\Users\viliu\Desktop\case_860560-_SolitaireBlitz\Assets\wrongPlanet.com\Scripts\managers\solitaireBlitzBoardManager.cs:334

NullReferenceException: Object reference not set to an instance of an object at solitaireBlitzBoardManager.Start () [0x00002] in C:\Users\viliu\Desktop\case_860560-_SolitaireBlitz\Assets\wrongPlanet.com\Scripts\managers\solitaireBlitzBoardManager.cs:121


Reproduced on: 5.5.0p3; 5.6.0b3
Not reproduced: 5.4.3f1; 5.3.6f1; 5.2.4f1

Note: When in the solitaireBlitzBoardmanager script line - 40 is commented and the play mode in editor is entered, console throws the same NullReferenceException like in the Build mode.
Note: photos attached.

Comments (2)

  1. smallUser

    Feb 18, 2017 01:23

    NullReferenceException: Object reference not set to an instance of an object

    void Start () {
    targetPlayer = GameObject.FindGameObjectWithTag("player1Target").transform;
    }

  2. smallUser

    Feb 18, 2017 01:19

    This is happen also in android device.

    Environment:
    Mac OS Sierra 10.12.2
    Android version 5.1
    Unity Version 5.5.1p4
    License Type:Unity Pro, Team License, Android Pro, Windows Store Pro, Tizen Pro, Samsung TV Pro

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