Search Issue Tracker
[macOS] Controller input does not work on macOS Standalone builds
Steps to reproduce: 1) Open the attached project. 2) Build for macOS. 3) Connect a controller (PS4 or Xbox will do). 4) Run the buil... Read more
Editor freezes when changing ComputeShader parameters via Inspector
How to reproduce: 1. Open the attached "TestFor1061332.zip" project 2. Play the Scene 3. Select Test GameObject from the Hierarchy 4... Read more
Editor crashes with MinMaxAABB::MinMaxAABB when using Honey Hex Framewor...
How to reproduce: 1. Download and open attached "FourExperimentHoney" project 2. Enter Play Mode 3. Click on one of the white square... Read more
Lightmapping.Tetrahedralize does not work
Steps to reproduce: 1. Create a blank project 2. Navigate to the Asset Store and download AutoProbe asset - https://assetstore.unit... Read more
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor
[2D] [Sprite Editor] Unable to rename a sub-sprite in the Sprite Editor Steps to Repro: 1. open attached project 2. select Asset... Read more
[Improved Prefabs] Editor crashes while openning "Overrides" window of a...
Regression Steps: 1. Add 'Cube' and make a prefab out of it 2. Add 'audioSource' to 'Cube' instance 3. Click on "Overrides" button i... Read more
Standalone build crashes in ThreadsafeLinearAllocator::Deallocate on App...
To reproduce: 1. Open the attached project (16125 - WRT.zip) 2. Build and run the project for PC standalone 3. In the build, press ... Read more
[macOS] Unity fails to create C# project files resulting in autocomplete...
Steps to reproduce: 1. Create a new project 2. Create a new script inside the project 3. Double-click the script to open it in VS f... Read more
Unity fails to load with error "get_skinIndex is not allowed to be calle...
I upgraded a project from 2017.1 to 2018.3.a6. The project loads fine but I'm unable to click any game object in the hierarchy. If I... Read more
Handheld.playfullscreenmovie doesn't pause Unity during movie playback a...
Reproduction steps: 1. Open the attached project. 2. Build it to an iOS device. 3. Click the only button on the screen. 4. Check the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion