Search Issue Tracker
Editor crashes in System.Reflection.MonoMethod:Invoke during reimport of...
Reproduction steps: 1. Open the attached project "Runners of death and kill.zip"; 2. Find the folder called "Tiled2Unity"; 3. Try t... Read more
Particles do not appear in Game view if spawn position is not in camera ...
Reproduction steps: 1. Download project "Test.zip" and open in Unity 2. Open scene "BrokenParticlesBounds" 3. Enter Play mode Expec... Read more
Changing transition name and pressing "Enter" does not instantly change it
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "Level_Apartments" scene 3. Select "Looter" in the Hierarchy window ... Read more
[Direct3D12] Standalone built player crashes when using DestroyImmediate...
How to reproduce: 1. Open users attached project 2. Go to File --> Build settings --> Player settings and note that the Graphics API... Read more
Tab key highlights the input field but doesn't focus it
To reproduce: 1. Create an empty project 2. Select a game object in the hierarchy (for example main camera) 3. In the inspector tab ... Read more
Facebook Platform support throws BadImageFormatException error and preve...
Steps to reproduce: 1. New project 2. Switch platform to Facebook 3. Switch SDK to 7.10.1 4. Choose WebGL 5. Build and Run 6. Build ... Read more
Simple sprite object jittering when move in editor
How to reproduce: 1. Download attached project file and open "Jitter" Scene 2. Build the game 3. Play built game (notice how smooth ... Read more
Crash when using JScriptEngine from Microsoft's ClearScript's dll
Steps to reproduce: 1. Open attached project "956645.zip" 2. Open "Crash" scene 3. Enter play mode Actual result: Editor crashes o... Read more
Compressed ETC Variant Sprite Atlases become corrupted when changing the...
To reproduce: 1. Download and open attached "SpriteAtlas ETC Variant Size Issue.zip". 2. Make sure Build Settings are switched to A... Read more
Crash when clicking Baked Lightmap dropdown arrow in Mesh Renderer
Steps to reproduce: 1. In a new project, create a cube 2. Set the new cube as static 3. In the Mesh Renderer, in Lightmap Settings ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window