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Switching SetQualityLevel darkens the lighting with no returning back
Steps to reproduce: 1. Download and import attached project. (repro-case_756793-WebGL_Quality.zip)2. Open scene: main3. Build to Web... Read more
[Shuriken] Particles disappear after going offscreen and returning
Steps to reproduce: 1. Download and import attached project. (ParticlesDisappearing.zip)2. Open scene: main.3. Play.4. Return to sce... Read more
[WebGL] Autoconnecting project to profiler locks up browser periodically
To reproduce:1) Create new projectOptional: Create a moving cube to better see when it freezes2) Change platform to WebGL3) Enable '... Read more
Lighting window missing arrows to expand/collapse parameters
To reproduce:1. Create new or open any project2. Open the Lighting window Actual behavior: notice that there is no arrows to expand/... Read more
[JsonUtility] ToJson() with Lists and lots of Data causes crash
Repro steps:1) Open the project and Scene.scene in it2) Take a look in the script - notice the for cycle with 500k iterations3) Play... Read more
[Light] Light shines into other room through wall when it does not cast ...
Steps to reproduce: 1. Download and import attached project. (LightingThroughWall.zip)2. Look at the game object, Room->Door. Act... Read more
NavMeshAgent - strange avoidances of Box obstacle
Agent tries to move to the middle of the obstacle and then moves to right direction and avoid box obstacle. Looks incorrect. In atta... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
[NavMesh] NavMeshAgent is unable to pass certain edges in navigation mes...
Steps to reproduce: 1. Open attached project2. Open 'Firenze_santacroce_sunny' scene3. Open 'Navigation' window to observe the navig... Read more
[NavMeshSurface] assigning usual navmesh on custom navmesh surface spawn...
Reproduction steps:1.Open attached "New Unity Project 60"2.Open "1" scene.3.Select "Cube (1)" game object.4.On "Nav Mesh Surface" co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template