Search Issue Tracker
Game view loses focus and doesn't react to input if it has been maximize...
To reproduce: 1. Open the project, attached by the user (Project.zip)2. Open the "Free time" scene3. Make sure Game view is maximize... Read more
[WSA] Reference rewriter fails to process System.Type inequality operator
Steps to reproduce:1. Open the attached project(ReferenceRewriter.zip)2. Open the Assets/Scenes/Scene1.unity scene3. Switch platform... Read more
Quaternion.angle returns incorrect angle with itself if Quaternion value...
To reproduce:1. Open repro project2. Play scene Expected: both quaternions angles with themselves will be 0Actual: when Quaternion v... Read more
[iOS] Unsupported wide colors on new devices
Reproduction steps:1. Open the attached project.2. Build the 'Test' scene into device. Actual behavior (955685 Pics.zip):Similar col... Read more
DirectX 9 errors appear when using DirectX 11 features, even if the Grap...
Reproduction steps: 1. Open "ShaderTargetBroken.zip" project2. Click on "ArrayShadeBroken" and see that there is an error "Undefined... Read more
Facebook SDK 7.10.0 from facebook developers page breaks build and playe...
Steps to reproduce:1. Go to "https://developers.facebook.com/docs/unity/" and download latest Facebook SDK for Unity2. Import it int... Read more
Lightmap static prefabs painted as trees don't cast shadow on terrain
Lightmap baking for terrain trees: non-speedtree objects will not cast shadows unless they are part of a LOD group. Steps for reprod... Read more
Unity dialogs disappear when user clicks on another application
How to reproduce:1. Open new Unity project2. Click Edit -> Preferences (Same thing happens with Modules, Snap Settings and other ... Read more
Unity crashes when undoing the deletion of UI object that was a part of ...
Reproduction steps:1. Open project ("Reproj project").2. Drag prefab "Canvas" to the scene.3. Delete gameobject "Text" from Canvas t... Read more
[PLM] Terrain baking is stalled
While baking with Progressive Lightmapper, multiple errors are thrown into console and it stalls the baking process indefinitely. St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message