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Animation is not mirrored when toggling the 'Mirror animation' option in...
How to reproduce:1. Open the attached project2. Open the 'TestController.controller' in the Animator (by double-clicking on the Asse... Read more
[URPRenderPipelineConverter] Not upgrading the Legacy material
Steps to reproduce: Download attached project and open in Unity Open the URP Converter >> Window >> Rendering >> R... Read more
Dragging a game object into the Project View will show the selection for...
Steps to Reproduce: 1. create a new game object2. drag it in the Project View and notice both the GO and the prefab is selected *Not... Read more
Legacy Animation does not animate UI.Image colours properly
How to reproduce: 1. Open attached project2. Open scene Bug.unity3. Check out the animation curves of the ChangeColorAnimation.anim-... Read more
[XR][XR Interaction Toolkit] Help button in Inspector fails to open corr...
The Help (?) button in the Inspector to open documentation for the behavior is a broken link. All behaviors should use the `HelpURL`... Read more
Setting physical attributes of a Kinematic GameObject sometimes sets the...
Reproduction steps:1. Open the user's attached "DeterministicPhysicsBug2.zip" project2. Open the "Test" scene3. Enter the Play Mode4... Read more
[Android][URP][OpenGLES3] Render Texture memory increases by 50% when us...
Steps to reproduce:1. Open the attached project "1239000_2021.zip"2. Switch to Android3. Make sure that OpenGLES 3 is the selected G... Read more
[Quest] Visual distortions in the top half of the screen when changing r...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform3. In XR Plug-in Management, observe that Pl... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables