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Material SetInt and GetInt methods are not precise when large values are...
How to reproduce: 1. Open the attached project named "Material_SetInt" 2. Open the Main Scene 3. Enter Play mode 4. Observe the outp... Read more
"Drag and drop a child on the parent" operation doesn't dirty the scene
Steps: 1. Create a new project 2. Add a GameObject "Root" 3. Add two children to it ("Child1" and "Child2") Hierarchy should looks ... Read more
Linux player builds with Mono scripting backend fails with a confusing e...
Reproduction steps: 1. Download Unity with only Linux Build Support (IL2CPP) 2. Create a new project or open an existing one 3. Open... Read more
Shapes built through ProBuilder menu are not assigned to Default Parent ...
Reproduction steps: 1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene" 2. In ProBuilder window, "New Shape", b... Read more
Body of UnityTest method does not always execute when using SetUp method...
Body of UnityTest method does not always execute when using SetUp method to EnterPlayMode 1. What happened I noticed I had a test t... Read more
Crash while sculpting Terrain and Baking Lightmaps
Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project 2. Initiate a bake 3. Sculpt the terrain repeatedly 4. Eventual... Read more
[Mobile] Calling Resources.Load() while asynchronously loading assetbund...
Reproduction steps: 1. Open the attached project 2. Build and Run on an Android device Expected behavior: The application does not ... Read more
[Android] Player crashes when changing VSync settings
Steps: 1. Build and Run the attached project on Android ("TargetFramerateTests.zip") 2. In device: click "Next VSync" button Resul... Read more
Scene is unable to load in Player when Shaders fail compilation with Pos...
Steps to reproduce: 1. Open the attached project "Case_1277442" 2. Build it to Android 3. Notice the black screen Expected results:... Read more
[Shader Graph] Mesh in the Main Preview window freezes when undoing an a...
How to reproduce: 1. Open the attached project named "Case_1278102" 2. Open the Test graph 3. Switch the Preview window mesh to a Ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default
- Terrain's "Add Tree" error helpbox uses the wrong styling
- Error is thrown when deleting "Snapshot" with another Snapshot present in Audio Mixer window
- Prefab Source and Override content bounds are misaligned