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[Terrain] Replace layer option is enabled even when no layer is currentl...
Replace layer option is enabled even when no layer is currently selected Steps to Repro: 1. Open attached or create a new project 2... Read more
Editor exits with return code 0 even with compilation errors when Unity ...
Untiy Editor exits with incorrect return code 0 if there are compilation errors and Editor is launched from the command line in a -b... Read more
UnityEditor.dll introspection fails with AccessDenied exception when loa...
How to reproduce: 1. Open user-submitted project in any IDE (UnityEditorAccessDeniedTest.zip) 2. Build and run the project 3. Observ... Read more
XML files containing comments included in Standalone Build under Project...
Steps to reproduce: 1. Build any project for Windows 2. Go to [Build Folder]\ProjectName_Data\Managed and check out the XML files E... Read more
[Shaders] Replacement shader works only in the editor
Steps to reproduce: 1. Open attached project 2. Build & Run 3. Observe that color is written out during the depth write pass Expect... Read more
[iOS] Frame rate caps at 30 if system time is moved backwards when appli...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. - Notice that application runs at ~60 FPS. ... Read more
Editor crashes in memcpy when Player Settings preset is selected in the ...
To reproduce: 1. Open the attached project (link in edit) 2. Go to Edit -> Project Settings -> Player 3. Make a preset of the Playe... Read more
[Terrain] Scene view lags while painting height when brush size is set t...
Scene view lags while painting height when brush size is set to maximum Steps to Repro: 1. Open attached or create a new project 2.... Read more
Copy keyboard shortcut doesn't work
Steps to reproduce: 1. Create new project 2. Log something to console 3. Select text (see attached Console.png) 4. Copy using keybo... Read more
[Terrain] Brush rendering breaks on the edges of terrain when terrain's ...
Brush rendering breaks on the edges of terrain when terrain's height is greater than zero Steps to Repro: 1. Open attached or creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion