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Empty folder that was selected for Build is deleted if build fails
How to reproduce:1. Open the attached "repro.zip" project2. In Build settings, switch Target Platform is set to "UWP"3. Click the "B... Read more
[Linux] Player Settings link to download Vufora SDK fails due to permiss...
Steps to reproduce:1. Open any project2. Go to Player Settings/XR Settings3. Press on "Vuforia Augmented Reality" link Expected resu... Read more
[Vulkan][GTX1060 only] vk_optimusGetInstanceProcAddr Vulkan crash when t...
Steps to reproduce:1. Open QA-attached project (Repro.zip)2. Open "New Shader Graph" Shader Graph3. Dock the Shader Graph window any... Read more
When dragging or mouseing over int2 property fields in a UIElements prop...
To reproduce:1. Download and open the project attached "Visions.Simple.zip"2. Select the ScriptableObject called VisionInstaller3. M... Read more
[UWP] Legacy Store icons aren't removed from Player Settings
Steps to reproduce:1. Download 1139095_repro.zip2. Open Player settings3. Notice that 70x70, 90x90, and 120x120 icons are located in... Read more
[UWP] Warring should be thrown in the Console when adding large Store Icon
Steps to reproduce:1. Download 1146113_repro.zip2. Add 1240 (size 11mb) texture to Player Settings in Icons section Expected results... Read more
[IL2CPP] ref parameters in generic functions are overridden
Steps to reproduce:1. Download attached project (GenericRefDelegate.zip)2. Build a Standalone IL2CPP project3. Launch player4. Navig... Read more
[XR] The Editor is not rebuilding Asset Bundles after changing Stereo Re...
How to reproduce:1. Open the user's attached project2. Build Asset Bundles by clicking on "Build Asset Bundles/Build"3. Change Stere... Read more
Boxed serialized null GameObject in Array is not equal to null from 2018...
To reproduce:1) Open the attached project and "Main.scene"2) Play it3) Check console Expected: boxed serializedGameObjects[0] is nul... Read more
Custom Camera Matrices and SuperSize screenshot functionality is broken ...
To reproduce:1. Open attached project2. Open Repro scene3. Enter Play Mode4. Press 1, wait for the screenshot to be taken5. Press 2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components