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2
votes
Not Reproducible

[Metal] Image mask does not work with Metal graphics API on older iOS de...

Metal

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Dec 06, 2019

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Version/s:

Steps to reproduce 1. Open attached project 2. Make sure graphics API is set to 'Metal' 3. Build the project 4. Deploy the Xcode pr... Read more

0
votes
Fixed

[URP] Shader quality tiers are compiled and included in the build and th...

Package: Scriptable Render Pipeline Universal

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Jan 13, 2020

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Version/s: 6.9.0

Steps to reproduce: 1. Open User-supplied project ("LWRPConfigureHardwareTiers.zip") 2. Open Project Settings -> Graphics Expected:... Read more

1
votes
Fixed

In ScriptableObjects AssetReferenceGameObject reverts to previous value ...

Package: Addressables

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Jan 15, 2020

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Version/s: 1.2.2

How to reproduce: 1. Open attached project "Case_1211792" 2. Select AddressableTest ScriptableObject in the Assets folder in Project... Read more

1
votes
Fixed

[Scene View] [URP] Camera preview window is missing in the Scene view

Package: Scriptable Render Pipeline Universal

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Jan 16, 2020

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Version/s: 7.1.7, 7.1.1.

The camera preview window is missing in the Scene with URP Template. Steps to repro: 1. Create a new URP Template Project. 2. Creat... Read more

0
votes
Fixed

[HDRP] Default DXR scene prefab Wizard fix throws an error message

Package: Scriptable Render Pipeline HD

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Jan 16, 2020

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Version/s: 2020.1.0a19

Repro steps: 1) Run DXR wizard 2) An error will appear on the last step "Default DXR scene prefab" The error is found in: com.unity... Read more

0
votes
By Design

No vertice count in Model preview window

Graphics - General

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Jan 16, 2020

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Version/s: 2020.1.0a18, 2020.1.0a20

Reproduction steps: 1. Open "New Unity Project.zip" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on t... Read more

0
votes
Duplicate

[Installer] Print and Save buttons are shown over the license agreement ...

MacOS

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Jan 16, 2020

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Version/s: 2020.1

1. download MacOS installer from link provided 2. run installer 3. observe "Print" and "Save" button on "License agreement" tab Exp... Read more

0
votes
By Design

Different Tangent types result in different vertices count in the same f...

Graphics - General

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Jan 16, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps: 1. Open "1211881" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on the "Mesh" sele... Read more

0
votes
Fixed

Standalone Server Build shows a blank window when vSyncCount is changed

Windows

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Jan 08, 2020

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Version/s: 2018.4.10f1, 2019.2.6f1, 2019.2.17f1, 2019.3.0b4, 2020.1.0a4

A blank window appears on Windows Standalone "Server Build" whenever 'QualitySettings.vSyncCount' is changed to a different value th... Read more

0
votes
By Design

Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...

Physics

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Jan 03, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce: 1. Open user's attach project "RigitbodyTest.zip" 2. Open "SampleScene" 3. In the Hierarchy select "Cube" 4. Ent... Read more

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