Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2018.4.10f1
2019.2.6f1
2019.2.17f1
2019.3.0b4
2020.1.0a4
Issue ID
1210130
Regression
Yes
Standalone Server Build shows a blank window when vSyncCount is changed
A blank window appears on Windows Standalone "Server Build" whenever 'QualitySettings.vSyncCount' is changed to a different value through a script.
How to reproduce:
1. Open SampleScene from the attached project
2. Click File->Build Settings..., ensure that "Server Build" option is ticked, then click "Build and Run"
3. Inspect windows that appear
Expected result: Only a console window appears
Actual result: Console and a blank window appear
Reproducible with: 2018.4.10f1, 2018.4.15f1, 2019.2.6f1, 2019.2.19f1, 2019.3.0b4, 2020.1.0a4, 2020.1.0a5
Not reproducible with: 2018.4.9f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1, 2020.1.0a3
Could not test with: 2017.4 - feature not supported
Does not reproduce on Mac
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Resolution Note (fix version 2019.3):
Fixed in Unity 2019.3.0b5, 2020.1.0a6