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Error is thrown "Cancelling DisplayDialog" when Saving Microsoft office ...
Steps to reproduce:1. Open user's attached project "ExcelImport.zip"2. Navigate to Project -> Assets and open Test.xls with Micro... Read more
[Asset Database V2] Unity Editor is stuck in splash screen and won't ope...
After renaming and moving around some folders, I closed the unity Editor.I noticed later on that it's won't open, because the previo... Read more
[ProjectSettings] Switching SRPs ought to update the Render pipeline set...
Now that we support basic LWRP, switching between HDRP and LWRP ought to update the render pipeline settings path. Repro steps:1. Op... Read more
[IL2CPP] " 'numeric_limits': is not a member of 'std' " error is thrown ...
Steps to reproduce:1. Download attached project2. Build project for IL2CPP Standalone player Results: Build fails with error: 'numer... Read more
Sub-canvases with "Override Sorting" enabled are not hidden when parent ...
How to reproduce:1. Open attached project "nested-canvas-render-incorrectly.zip" and scene "test-subcanvas"2. In the Hierarchy windo... Read more
Plugin importer is changing my binary dll meta files
When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with ch... Read more
GC allocates 9B garbage every frame when executing NativeInputSystem.Sho...
Steps to reproduce:1. Open attached project2. Build for Android3. Attach profiler to Android-NativeInputSystem.ShouldRunUpdate() GC ... Read more
Missing mesh reference when importing a unitypackage in 2019.1
Steps to reproduce:1. Open the project from owncloud provided in edits2. Open the "cockpit" Scene3. In Hierarchy window, select any ... Read more
Unused Material dependencies are returned when checking the dependencies...
To reproduce:1. Open attached project "repro_24149.zip"2. In main toolbar, go to Support > Dependencies window3. Drag the Cube.fb... Read more
[Android] Camera aspect ratio is incorrect after changing the orientatio...
Steps to reproduce:1. Open attached project2. Build "SampleScene" to Android3. Open 2 apps split screen (the first app is the one yo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components