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[ui] 'OutOfMemoryException: Out of memory' and Crash when using tiled im...
1) Create a new Canvas.2) Set the reference pixels in the Canvas scaler to 03) Add an image4) Select an image, any image will do5) S... Read more
[VR] Water reflections are offset using Split-screen VR mode
Water reflections do not appear in the correct positions compared to the reflected objects when using Split-screen mode. This proble... Read more
Memory corruption when exceeding kMaxSupportedTextureUnits
Reproduction steps:1. Open attached project with debug build of editor/player in d3d11 mode.2. Notice, that kMaxSupportedTextureUnit... Read more
[Canvas] When scaling World Space Canvas from zero its child UI elements...
Steps to reproduce: 1. Open attached project using Unity 5.12. Open scene "main"3. Run it4. Notice that bottom Canvas is enlarged an... Read more
[AssetImport] Importing FBX causes editor to run out of memory and crash
Steps to reproduce: 1. Create new project using Unity 5.12. Download attached FBX file and import it3. Notice error in console that ... Read more
Animation which doesn't use root motion is shaking in preview
How to reproduce:1. Open the attached project2. Open Berserker(Ieva) scene3. Select Berserker in Hierarchy and notice that it has Ro... Read more
After previewing Generic animation humanoid animations preview doesn't work
How to reproduce:1. Open the attached project2. Open Berserker(Ieva) scene3. Select transition from Idle to Intro and preview the an... Read more
5.4b5 Unity crashes in Enlighten related code after reloading project an...
Crash when going in/out of play mode. 1. Open project run GenerateStuff scene.2. Add additional scenes (for instance 1,2 and 3)3. Hi... Read more
[MaterialInspector] Input fields for Vector values X Y Z W are missing
Steps to reproduce: 1. Open attached project "768796.zip"2. Open "Assets/Vector GUI Text" folder3. Select "VectorGUIText.mat" materi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message