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Packages added in manifest.json Scoped Registry do not get listed in the...
How to reproduce:1. Create a new Unity project2. Open the project's manifest.json externally3. Add a package scoped registry entry b... Read more
Folders in Editor appears as empty when they are hidden
How to reproduce:1. Open attached project "case1260559.zip"2. Create a new folder in Project window3. Rename it by adding ~ to the e... Read more
[URP] Flipped tiles are not rendered when Tilemap Renderer Material is s...
How to reproduce:1. Open the attached project "tileBug.zip"2. Open "SampleScene" Scene3. In the Hierarchy window, expand "TilePrefab... Read more
Unity Character Controller Component can climb unclimbable walls when ap...
Reproduction steps:1. Open the attached project ("UnityController.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4. M... Read more
[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...
How to reproduce:1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments2. In the Editor open t... Read more
Mesh with VertexAttribute.Position format set to Float16 does not receiv...
How to reproduce:1. Open the user's attached "ProjectorFloat16-2020.1.zip" project2. Open the "SampleScene" Scene3. Observe the mesh... Read more
[UI Builder] Can't create or add existing StyleSheet in Embedded Package
Reproduction steps:1. Open the attached project "EmbeddedPackgedUiBuilder.zip"2. Open the UI Builder window3. Press the "Add" button... Read more
[macOS] Crash in objc_retain when docking the Asset Store window with ce...
How to reproduce:1. Create a new Unity project2. Switch to the '2 by 3' Editor layout3. Open the Asset Store window4. Undock it and ... Read more
[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...
How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. In the Game view... Read more
Part of a Texture is not rendered when re-enabling a Skinned Mesh Render...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, observe the "mouth_common" GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"