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Broken link 1 Open link file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/FBXImporter-Rig.htmlit has t... Read more
[Window Management] Pop-up windows's last active state is not saved
Reopening pop-up windows like 'Color Picker' or 'Asset Loader List' after closing them in a different position leads to them opening... Read more
Serialization error when editing an asset with a class starting with the...
Reproduction steps:1. Open the attached project "ErrorProject"2. Enter The Play mode3. Observe Console Expected result: No errorsAct... Read more
[Linux] Dragging Editor items/objects is very laggy on Wayland
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a UI Document asset (Assets > Create > U... Read more
5.3 Mac standalone with all default settings ("fullscreen" + "native res...
1. create a project with 5.3.3p22. build mac standalone3. run it. Expected: goes into fullscreen, at native display resolution (that... Read more
New installed Unity will report timeout error in commandline activiation
Unity require ~/Library/Unity/Certificates/CACerts.pem to validate ssl handshake.In command line mode, the CACerts.pem file will not... Read more
Script updater for Unity.2D.PixelPerfect.Editor.dll failed when creating...
How to reproduce:1. Create a new 2D project with Unity 6000.0.12f12. Observe the result Expected result: The project is created succ... Read more
[SpriteEditor] Sprite name disappears when changing its settings
Steps to reproduce this issue: -Open the attached project ('Fobia')-Select 'player_sheet'-Open Sprite Editor-Select one of the sprit... Read more
"IAspect's inheritor 'BurstCompatibleAspect' must be 'readonly'" is thro...
How to reproduce:1. Open the attached project "CubyRoad.zip"2. Open Packages/Entities/Types/BurstCompatibleTypes.cs in Rider Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- Long Sprite names are not truncated in the Inspector window name label and the preview labels when a Sprite with a long name is selected
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables