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[IL2CPP] UnityLinker.exe fails to run when building project with System....
Steps to reproduce: 1. Download 1060435_repro.zip 2. Build Standalone player with IL2CPP backend Expected results: Unity builds the... Read more
[iOS] [Post Processing] Ambient Occlusion does not work
To reproduce: 1. Open project 2. Build and run on iOS device Expected vs Actual: Game view should look identical in editor and iOS ... Read more
ParticleSystem doesn't react to transform changes made to the parent ins...
To reproduce: 1. Open the attached project (ParticleSystemLateUpdateBug.zip) 2. Open the Test Scene 3. Enter Play mode 4. Observe t... Read more
Inconsistent Timeline animations(Write Defaults) for Skinned Meshes betw...
Steps to reproduce: 1. Download and open the attached project 2. Open the timeline window 3. Preview and observe animation - after e... Read more
Profiler window does not display data in the timeline when loading from ...
Profiler window does not display data in the timeline when loading from saved data. Steps to repro: 1. Open the attached project. 2... Read more
Button to pick a color on the material is not opening the Color selectio...
Steps to reproduce: 1) Download attached project and open in Unity 2) In the Project window, select "New Material" material 3) In t... Read more
[LWRP] Post Processing V2 effects appears inconsistently when changing t...
Steps to reproduce: 1. Open QA-supplied project 2. Open Scene "scene_main" 3. Change the depth value on the camera without the Post ... Read more
[LWRP] Shadow Cascades fail to render and warning thrown
When trying to set shadow cascades an error is thrown and the shadow map fails to render. Error: Property (_WorldToShadow) exceeds ... Read more
Polygon Collider 2D is doubled in the scene when it is a child of the Ri...
To reproduce: 1. Open the attached project (doubleCollider.zip) 2. Open the "SampleScene" scene 3. Select the Test game object 4. I... Read more
[PLM] Bounced light's color is not rendered
Steps to repro: 1. Open attached project and 's5' scene; 2. Let the scene auto-bake. Expected result: The shadow on the plane has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Mono Scripts in Sample Scenes in URP Package Samples
- Labels to enable or disable Columns for Reflection Probes Clipping Planes do not match actual Column Labels
- Crash upon undo/redo operations performed repeatedly and errors are thrown
- Columns are mislabeled in the Reflection Probes section of Light Explorer
- Resolution is labeled as Near Clip in Cubemap Capture Settings