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Baking an individual reflection probe does not offer any checkout option...
baking an individual reflection probe does not offer any checkout options from version control instead unity complains about the cor... Read more
[IL2CPP] build fails with a DLL which has a custom attribute deriving fr...
Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: Build complete wi... Read more
[Linux] editor crashes after dragging the CameraRig prefab from the Stea...
How to reproduce: 1. Open new Unity project 2. Go to asset store and import SteamVR package 3. SteamVR setting will pop up select "i... Read more
Inspector Material preview icon inconsistent brightness
How to reproduce: 1. Open user-submitted project (MaterialIconBrightness.zip) 2. Open "SampleScene.unity" scene 3. Select Cube game ... Read more
Application.Unload crashes with the 4.x scripting runtime
To reproduce: 1. Build & run to an android device 2. Press the "Crash" button 3. Notice that the app crashes (can be done by using A... Read more
Splitting android build architecture prepends 10000 or 30000 to version ...
To reproduce: 1. In a new project, in the Player Settings for Android, check on Split APKs by architecture 2. Build the project for... Read more
Layout Group child object's Width and Height cannot be changed when Chil...
How to reproduce: 1. Open the attached "TestFor1060469.zip" project's SampleScene 2. Select ParentPanel GameObject from the Hierarch... Read more
Editor crashes in Object::SetDirty when passing a null into the EditorUt...
To reproduce: 1. Open the attached project (NullSetDirty.zip) 2. Open the Test -> Test window 3. Press SetDirty button Expected: t... Read more
[PLM] A specific asset causes lightmap generation to take very long/thro...
Steps to reproduce: 1. Open user-submitted project 2. Drag _TMP/Inner 2 prefab into the Scene 3. Go to Window->Lighting->Settings (o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace