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0
votes
Fixed

[iOS][Splashscreen] Unity Splash Screen stretched on iOS devices

iOS

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Jan 29, 2016

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Version/s: 5.4.0b3

To Reproduce: 1. Build any project with 'Show Unity Splash Screen' enabled. 2. Deploy to and iOS device. 3. Observe that the splas... Read more

0
votes
Fixed

Spring Joints2D distance values different when added manually and proced...

Physics2D

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Jan 29, 2016

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Version/s: 5.3.2p1

1) Open attached project and proceed to "SpringBug" scene. 2) Go into playmode. Expected result: Crates should hang on the same hei... Read more

1
votes
Fixed

Game Execution Freezes when the Title Bar is grabbed, even when "RunInBa...

Deployment Management

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Jan 28, 2016

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Version/s: 5.3.1p4

To reproduce: 1. Build attached project (repro765773.zip) 2. Launch a game in windowed mode 3. Grab the bar for the window and star... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

2
votes
Fixed

MovieTextures sometimes black in Mac Standalone (64 or Universal builds)

Video

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Jan 29, 2016

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Version/s:

Playing back Movie Textures in 64 bit Mac standalone sometimes results in a black texture. This started happening somewhat more sinc... Read more

1
votes
Won't Fix

Crash with Playable API when destroying a mixer with implicitly created ...

Director

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Jan 29, 2016

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Version/s: 5.5.0a1

Crash with Playable API when destroying a mixer with implicitly created AnimationClipPlayables A mixer has clips added implicitly w... Read more

0
votes
Fixed

[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...

Shuriken

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters" 2. Open scene "SimpleDebug" 2. Play the scene Actual resu... Read more

0
votes
Won't Fix

[IL2CPP] XCode takes a lot of time to compile Bulk_Assembly-UnityScript_...

IL2CPP

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Oct 01, 2015

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Version/s: 5.2.1p2

1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will take more than one hour(mainly Bulk_Assembly-UnityScript_0.cpp fi... Read more

0
votes
Fixed

[GlCore][OSX][Regression] Resizing Editor tabs leaves white trace

OpenGL

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Jan 29, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open Unity in GlCore mode on OSX; 2. Create new project; 3. Resize one of the Editor tabs (Scene view/Game v... Read more

0
votes
Not Reproducible

After expand/collapse Unity Editor window looks corrupted

Window management

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Jan 29, 2016

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Version/s: 5.4.0b4

1. Open Unity Editor -> Project attached (or any other non-new project). 2. Collapse Editor it. Wait for a while (or put your mach... Read more

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