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[iOS][Splashscreen] Unity Splash Screen stretched on iOS devices
To Reproduce: 1. Build any project with 'Show Unity Splash Screen' enabled. 2. Deploy to and iOS device. 3. Observe that the splas... Read more
Spring Joints2D distance values different when added manually and proced...
1) Open attached project and proceed to "SpringBug" scene. 2) Go into playmode. Expected result: Crates should hang on the same hei... Read more
Game Execution Freezes when the Title Bar is grabbed, even when "RunInBa...
To reproduce: 1. Build attached project (repro765773.zip) 2. Launch a game in windowed mode 3. Grab the bar for the window and star... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more
MovieTextures sometimes black in Mac Standalone (64 or Universal builds)
Playing back Movie Textures in 64 bit Mac standalone sometimes results in a black texture. This started happening somewhat more sinc... Read more
Crash with Playable API when destroying a mixer with implicitly created ...
Crash with Playable API when destroying a mixer with implicitly created AnimationClipPlayables A mixer has clips added implicitly w... Read more
[Sub-Emitters] 5.4 Crash when entering play mode in (ParticleSystemParti...
Steps to reproduce: 1. Download and open project "Particle_Sub_Emitters" 2. Open scene "SimpleDebug" 2. Play the scene Actual resu... Read more
[IL2CPP] XCode takes a lot of time to compile Bulk_Assembly-UnityScript_...
1. Open attached project 2. Build to iOS with IL2CPP 3. XCode will take more than one hour(mainly Bulk_Assembly-UnityScript_0.cpp fi... Read more
[GlCore][OSX][Regression] Resizing Editor tabs leaves white trace
Steps to reproduce: 1. Open Unity in GlCore mode on OSX; 2. Create new project; 3. Resize one of the Editor tabs (Scene view/Game v... Read more
After expand/collapse Unity Editor window looks corrupted
1. Open Unity Editor -> Project attached (or any other non-new project). 2. Collapse Editor it. Wait for a while (or put your mach... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working