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PSVita corrupt video on the sample for RenderTexture
What happend:Played video with the sample code corrupts. repro:With PSVita extension,Import Package->PSVita Samples->Video,add... Read more
Text component disappears after several indentations when alignment is s...
Steps to reproduce: 1) open attached project2) scene 'm'3) select text element4) add a lot of 'tab' indentation or spam 'tab' and 'd... Read more
The Editor hangs after it fails to download invalid Asset Bundles
To Reproduce:1. Open the attached project & scene2. Press play3. In the game view click on either of the tests. They both do the... Read more
ArgumentException error with delegates using public variables in switch ...
To reproduce:1. Open attached project2. Open "test" scene3. Open "testDelegate.cs" script4. Observe that in switch statement there i... Read more
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad results in exception in windows build:A script behaviour has ... Read more
UIBehaviour.IsActive() and MaskUtilities.GetStencilDepth() incorrect in ...
Steps to reproduce:1. Download and open attached project "Mask State Repro.zip"2. Open and play scene "Mask State Check"3. Actual re... Read more
5.4 editor scene view axis selector has black labels
Scene view axis selector widget used to have white labels, now they are black. Read more
[OSX][Standalone] flickering ui components on standalone osx build
Reproduction steps:1. Open attached Unity project.2. Build and run "Game" scene as mac standalone.3. UI elements starts to flicker(G... Read more
State machine behavior that has a specific serialization error removes a...
To reproduce:1. Open attached project2. Open "testscene" scene3. Play the scene4. Press space keyboard button5. Notice the robot tur... Read more
Parenting a non-uniformly rotated cube under another cube deforms the ch...
To reproduce:1. Open 1.unity scene2. Parent Cube(2) gameObject under Cube game objectExpected result: it's parented and the scales a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc