Search Issue Tracker
Crashing with progressive GPU when baking lighting with the AZURE Nature...
Repro steps:- download the AZURE.zip project from the comments- open the Demo scene- bake lighting with Progressive GPU- reproduced ... Read more
The "Everything" option in EnumFlagsField is not overridden with unsigne...
How to reproduce:1. Open the attached project("EnumFlagsFieldBugReport.zip")2. Select "ExampleObject1" in the Hierarchy3. Click on t... Read more
[Linux] "Out of memory!" crash when opening Unity on Ubuntu 20.04
Reproduction steps:1. Create and open a new project2. Observe the crash Full error:Out of memory!(Filename: ./Editor/Src/Application... Read more
[iOS] [UaaL] Screen.orientation method reports that screen is upside dow...
How to reproduce:1. Open the attached 'Unity UAAL ScreenOrientation Bug Report.zip' project2. Switch Platform to iOS in Build Settin... Read more
PlayerUpdateTime PlayerLoop callback no longer works properly after Time...
1. Open attached project;2. Build a player to any platform that received Time.deltaTime fix;3. Observe that project time calculation... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" changeRepro1. Create a custom function node2. Add an inputExpected resul... Read more
[Shadergraph] Second Input port of Divide node after being disconnected ...
Reproduces on Master (481375fefe)reproduces on 9.x.x/release (2ddf9def91)doesn't reproduce in 8.x.x/release (4b3e9d383d) Repro steps... Read more
Generated Xcode project doesn't build when using il2cpp scripting backend
To repro: 1. Create new project on MacEditor;2. Switch to macOS platform;3. Switch to il2cpp scripting backend;4. Enable "Generate X... Read more
[XR][Oculus XR Plugin] Build fails when attempting to build for a target...
Repro steps:1. Open QA attached project repro_12667032. Make sure the target platform isn't set to Android3. Attempt to build the pr... Read more
[WebGL][macOS] Builds do not run when using Big Sur
How to reproduce:1. Create an empty project2. In the Build Settings, select WebGL3. Build and run Expected result: No errors are thr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked