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Rolling sphere bounces up on the edge of colliders
Steps to reproduce: 1. Open "Test Project" project 2. Open "MainScene" scene 3. Play in editor -- The rolling sphere will endlessly ... Read more
[Standalone] Project does not build on standalone only
To reproduce: 1) Open attached project 2) Try building it for Win Standalone Expected: Project builds normally Actual: Build proces... Read more
[Android] Built APKs with Android library (.aar) use backslash file sepa...
Reproduction steps: 1) Open user's attached project 2) Build and run "Main" scene on any Android device 3) Press on "Start Recog !" ... Read more
[Custom Property Drawer] Impossible to delete an array element
How to reproduce: 1. Open attached project "843499-repro.zip" 2. Open "test" scene 3. Select Main Camera 4. Try to delete element... Read more
Error in Console: Assertion failed on expression: '(sharedData.instructi...
Steps to reproduce: 1. Open User's attached project 2. Open scene "Main" 3. Make sure Build target is set to iOS 4. Press Play Resu... Read more
[Android] Rendering of GUI becomes broken when trying to load a scene, P...
Steps to reproduce: 1. Open attached project 2. Build and run for android 3. Start app and press "RECOMMENCER" button -GUI becomes b... Read more
Crash after pairing Vive controller
There appear to be quite a few issues on this and they all seem to involve having VS attached and debugging (which is what I was doi... Read more
Camera.stereoActiveEye returns default eye (left) if called through OnPr...
Reproduction steps: 1. Open the attached project 2. Enable VR support if it is not. 3. Open "Scene" scene 4. Enter Playmode Expect... Read more
Missing grid in scene view when 'Show grid' is enabled
To reproduce: 1. Open project 2. Open Test scene 3. Click a few times in random places in scene Expected: grid will be in scene vie... Read more
[WSA][UWP] NullReferenceException thrown when trying to parse json array...
Steps to reproduce: 1. Open attached project 2. Build for WSA using Universal 10 SDK 3. Open VS solution 4. Deploy on local machine ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects