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[Android] Unity crashes loading a scene
Unity crashes when loading multiple scenes async and loading resources. Reproduced on: 5.4.3f1, 5.5.0f1, 5.6.0a3 DUT: Google Nexus... Read more
Transform position depends on the Update() message when RB Interpolation...
How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Play the scene - Note the console returns a strange number... Read more
[Android] Icon override for android is not applied in case of gradle build
STR: 1. Build and run attached repro project with internal builder 2. After app will start go to home/app launcher on the device and... Read more
[Android] Distorted particle system on a device
Steps to reproduce: 1) Download attached project and open in Unity 2) Switch platform to android 3) Build and Run 'MainGame' scene ... Read more
[UI] Text wrapping doesn't work when in a Vertical Layout Group
Horizontal text wrapping doesn't work in Unity 5.5 when the Text is in a Vertical Layout Group. This used to work in Unity 5.4. To ... Read more
Search by Type menu doesn't respond to keyboard input
Steps to reproduce: 1. Create a New Project 2. Open Project Tab 3. Click on Search by Type icon (next to Search Text Input field) 4.... Read more
Animation selected frame indicating red line is not shown if all frames ...
Reproduction Steps: 1. Open Project 2. Open Animation Window 3. Select "Text" GameObject in Hierarchy 4. Select all keyframes (ctrl/... Read more
Animation resizing causes values to get unreadable "NaN"
Reproduction Steps: 1. Open Project 2. Open Animation window 3. Select "Text" game object in the Hierarchy 4. Select "Start" animati... Read more
Crash after switching HMDs from Oculus to Vive
I was using my Oculus (might have been using OpenVR) and I then unplugged it and plugged in my Vive (left the USB for the Oculus in ... Read more
Tonemapping has no effect on Android
I have a scene which uses the Tonemapping image effect. On my Mac in Game view I see a significant visual difference depending on w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects