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2
votes
Not Reproducible

[Android] Crash in mecanim::skeleton::Skeleton::Transfer when loading ad...

Mobile

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Dec 02, 2019

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Version/s: 2019.3.0b9, 2019.3.0f1

To reproduce: 1. Download attached project from https://drive.google.com/file/d/1nU6npyx2s3Jg2nkqvm-9Bqp3A7NxlgWJ/view?usp=sharing 2... Read more

0
votes
By Design

[iOS] Crash in MarkObjectAsRoot() when loading asset async

iOS

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Jan 06, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.1

Steps to reproduce: 1. Open original user project "AsyncUploadManagerError.zip" 2. Build for iOS and deploy the Xcode project to the... Read more

0
votes
Won't Fix

Asset does not lose focus after right mouse click if the Asset is being ...

Project Browser

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Jan 03, 2020

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Version/s: 2017.4, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project "1208985.zip" 2. Open the Project window 3. Select the Test2 folder and press "F2" to... Read more

0
votes
Fixed

[Burst] Uninformative errors are thrown when ValueTuple type is used wit...

Package: Burst

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Dec 08, 2019

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Version/s: 1.2.0-preview.1, 1.2.0-preview.11

How to reproduce: 1. Open the attached project ("case_1203897-Onmaku-Burst.zip") 2. Open Test Runner 3. Start "E7.Onmaku.SimfileEdit... Read more

0
votes
Fixed

[LWRP] Graphical shader artifacts appear in the Scene view when there ar...

Package: Scriptable Render Pipeline Lightweight

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Nov 29, 2019

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Version/s: 7.1.5

Steps to reproduce: 1. Open user's attached project "Be_Hero.zip" 2. Zoom out in the Scene view 3. LWRP shader artifacts appear on T... Read more

0
votes
By Design

Parent class Awake method is not called when Reload Scene setting is dis...

Scripting

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Jan 04, 2020

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Version/s: 2019.3.0b9, 2019.3.0f3, 2020.1.0a11

How to reproduce: 1. Open the user-submitted project 2. Open the Sample Scene 3. Enter Play mode Expected results: "Awake was calle... Read more

0
votes
Fixed

ShapeGenerator.GeneratePlane causes NullReferenceException when using HD...

Package: Probuilder

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Dec 18, 2019

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Version/s: 4.2.1

How to reproduce: 1. Build & Run the attached project Actual result: NullReference Exception get's thrown and Unity crashes if usin... Read more

0
votes
Fixed

[UI] New progress bar no longer displays ETA when baking using Progressi...

UI Toolkit

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Jan 06, 2020

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Version/s: 2020.1.0a17

Steps to reproduce: 1. Open a new or existing project 2. Navigate to Lighting Settings and make sure that Progressive CPU is select... Read more

0
votes
Fixed

[UI] New progress bar no longer shows progress when baking using Enlighten

UI Toolkit

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Jan 06, 2020

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Version/s: 2020.1.0a17

Steps to reproduce: 1. Open a new or existing project 2. Navigate to Lighting Settings and make sure that Enlighten (Deprecated) is... Read more

0
votes
Fixed

[ShaderGraph] Opening node search window is unnecessarily slow

Package: Shader Graph

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Jan 06, 2020

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Version/s: 4.10

Steps to reproduce: 1. Download attached project. 2. Open New Shader Graph 3. Right Click -> New Node Result: Node search window o... Read more

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