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[WSA] Exception: Failed to locate is thrown when opening Build Settings ...
Steps to reproduce:1. Open the attached project2. Open Build Settings3. Switch platform to Windows Store4. Observe the exception:Exc... Read more
'!dest.m_MultiFrameGUIState.m_NamedKeyControlList assetion fail when ent...
Repro steps:1. Open scene1 from the attached (empty) project, or open any other project.2. In the editor, press Ctrl + P (play) foll... Read more
[iOS] SystemInfo.supportedRenderTargetCount returns incorrect number of ...
To reproduce:1. Open project attached by QA2. Build project for iOS (with "main" scene) and run it on a device3. In the corner of th... Read more
[iOS 11] Some characters are shown as a question mark
To reproduce:1. Open project attached by the user2. Build and run it on iOS 11 device Expected result: Every character should be sho... Read more
WWW.responseHeaders object is null if there is no internet connection
Steps to reproduce:1.Open attached 'www.zip' Unity project2.Disable your internet connection3.Enter Play mode Expected results:No er... Read more
[FixInGit1.5.0] Editor hangs when pushing changes and entering play mode...
Editor hangs when pushing changes and entering play mode at the same time To reproduce: 1. Open project (link in edit)2. Push projec... Read more
[Timeline] Mouse button up event is not handled properly after resizing ...
Steps to reproduce:1. Open user's attached project2. Select "Director" gameobject in the Hierarchy3. Select Timeline window4. Slight... Read more
[PLM] Baking lighting Data asset failed error when Auto is enabled after...
1) Download the project `AdventureGame` from the link shared in comments section2) Open the scene `ProgressiveLightmappingExample`3)... Read more
[Linux Editor, Checkmarks are not being displayed on menu options
Steps to reproduce:1. Download and open the project attached2. Click "A Menu->Check This" in the top menu of the program Expected... Read more
m_ProbeSetHashes.empty() error after cleaning GI cache in a certain project
1. Download and open attached project: https://oc.unity3d.com/index.php/s/jjjdDW99LmXAQTD2. Open Preferences window;3. Go to 'GI Cac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow