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0
votes
Fixed

NullReferenceException: UnityWebRequest has already been destroyed error...

IL2CPP

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Jan 07, 2016

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Version/s: 5.3.1f1

How to reproduce: 1. Open attached project2. Build to iOS and run- Note the error in the Xcode log:- NullReferenceException: UnityWe... Read more

0
votes
Fixed

Two or more custom components can't be animated in Animation window

Animation Window

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Jan 11, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project2) Attach an DirectionalLight animator to Directional Light object3) Attach both scripts to the Direc... Read more

0
votes
Fixed

Clicking/Reimporting .dll file throws GetLocalisedString error

Asset Import

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Jan 12, 2016

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Version/s: 5.4.0b1

Repro steps:1) Open the project2) Click on the only .dll file in the project(if no error, try to reimport the .dll)3) Notice the err... Read more

0
votes
Fixed

Rotation values are jumping randomly when changing them in play mode

Inspector Functionality

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Jan 12, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1. Create new or import attached project.2. Select any game object (cube or camera).3. Press play.4. Set rotatio... Read more

0
votes
Fixed

Error when importing WAV file

Audio

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Jan 07, 2016

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Version/s: 5.3.1f1

Repro steps:1) Import wav files in user submitted project asset folder.(or file attached below) BAD.wav should produce an error for ... Read more

0
votes
Fixed

Mixer reverb effects are getting cut off early

Audio

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Jan 12, 2016

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Version/s: 5.3.1p3

An audio source that goes through a mixer reverb effect gets cut off prematurely. Reproduction Steps:1. Build & Run the attached... Read more

0
votes
Fixed

[Profiler] Parent processes show wrong Time if it's a bigger number

Profiling

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Jan 12, 2016

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Version/s: 5.4.0b1

Repro steps:1)Launch the attached project2)Open the profiler3)Click "Profile Editor"4) Choose the menu item "Test / Bug". This will ... Read more

2
votes
Duplicate

[Stripping] StateMachineBehaviour overrides not called on iOS

IL2CPP

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Jan 07, 2016

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Version/s: 5.3.1p1

How to reproduce: 1. Open attached project (35509 statemachinebehaviour.zip)- Make sure that the Strip Engine Code option in the Pla... Read more

1
votes
Fixed

OnLevelWasLoaded being called differently in editor and build

Scripting

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Jan 05, 2016

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Version/s: 5.3.0f4

Played in editor and a standalone build, appears to be fixed. Read more

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