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8
votes
Duplicate

At certain angles at large distances, shadows are not rendered when usin...

Shadows/Lights

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May 14, 2021

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Version/s: 2018.4, 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. In the Hierarchy window, s... Read more

0
votes
Fixed

Quick Start Guide link to the documentation isn’t working

Package: Tutorial Framework

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Oct 16, 2025

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Version/s: 5.0.0

Reproduction steps:1. Create a new project that has Tutorial Framework package (e.g. AR Mobile, Mixed Reality template project)2. Cl... Read more

0
votes
Won't Fix

[x86] Custom function with float return Type returns NaN values in Build...

Windows

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Sep 23, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

Important - the issue is only reproducible when Windows x86 release architecture is selected How to reproduce:1. Open the attached p... Read more

1
votes
Fixed

[HDRP] Entering playmode with disabled compositor breaks all its layers

HD RP

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Aug 09, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more

0
votes
Active

[Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectl...

GLES

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Oct 10, 2025

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Version/s: 6000.0.60f1, 6000.2.6f1, 6000.3.0b5, 6000.4.0a2, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Test“ scene3. Build and Run for Android4. Observe the square in ... Read more

1
votes
Fixed

HingeJoint Anchor Gizmo duplicates when you move it around

Scene/Game View

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Jan 26, 2015

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Version/s: 5.0.0b21

1. Open attached project2. Select Cube game object3. Move around the anchor position4. Notice there's two Anchor gizmos (Orange arro... Read more

1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
Fixed

[Backport] BuildPipeline.BuildPlayer throws "The build cannot be appende...

Android

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1

How to reproduce it:1. Open the user's attached project "Upgrade.zip"2. In the menu bar click "shoutr lab" > "Export for Android"... Read more

0
votes
Fixed

[URP][RG]"DrawDepthNormalPrepass" exceptions are thrown in Editor when C...

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Jan 15, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2

Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SampleScene“3. Hold the Ctrl (Control for Mac) key... Read more

0
votes
Fixed

[StandardAssets] Framerate counter is missing its font

Standard Assets

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Jan 26, 2015

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Version/s: 5.0.0b21

To reproduce:1. Import the Utility standard asset2. Select the Framerate counter3. Notice the font is not set Read more

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