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"Could not extract GUID in text file at line" error without file name w...
Reproduction steps:1. Open new project2. In Project window, import attached file "GUID.prefab"3. Observe Console window Expected res... Read more
Using Graphics.Blit on temporary RenderTexture results in different outp...
Reproduction steps:1. Open the project in "read-pixels-bug.zip"2. Open SampleScene and enter Play Mode3. Inspect how the 2 first tex... Read more
[macOS] Text caret position cannot be moved via arrow keys in the Build ...
How to reproduce:1. Create a new Unity project2. Select File > Build and Run3. Enter some text for the build title4. Attempt to u... Read more
HDRP custom post processes disappear from stack
Renaming custom post-process files or changing their namespace breaks the effect (they disappear from the list in the HDRP default s... Read more
[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...
Reproduction steps:1. Open attached project "VersionDependencyGraph.zip"2. In Profiler window, enable Deep Profiling and record in E... Read more
[HLSLcc] Wrong atomic min/max parameter types
Reproduction steps:1. Open attached project "OpenGLCompute.zip"2. In Project window, open Assets/Repro.compute compiled code3. In Sc... Read more
HDRP 'MatCap Intensity preference' value not saved after reopening project
How to reproduce:1. Open the user's attached project2. Select 'Edit' > 'Preferences...'3. In the Preferences window select the 'H... Read more
Misleading upgrade prompt when opening Project from Hub with an incremen...
"Do you want to upgrade your Project to a newer version of Unity?" prompt displayed when opening Project from Hub in which the proje... Read more
[GPU PLM] GPU lightmapping does not work on the new iMac 2020
Steps to reproduce:1. Open the Tests scene on the new iMac 2020 with Radeon Pro 5700 XT 16 GB2. Lightmap the scene using GPU lightma... Read more
[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...
NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template2. Upd... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “+” button does nothing and has no functionality when clicked in Human Template "Bone Template" list
- Solid gray or black areas are present when using ShaderGraph with Custom Function nodes without manual reimport