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[HDRP + Nested prefabs] Cannot drag/drop to create a prefab anymore
I was unable to drag/drop prefabs into my project window from scene view (with this certain project only) like before. Steps: 1. D... Read more
Console throws NullReferenceException when re-opening a Shader Sub Graph
Steps to reproduce: 1. Open User-supplied project 2. In Project window, create a new Sub Graph in Create->Shader->Sub Graph 3. Selec... Read more
[Android] Uniform array dynamic indexing not working in vertex shader on...
Steps to reproduce: 1. Open user attached project 2. Build and deploy to device 3. Inspect game objects Expected behaviour: All GO'... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce: 1. Open user-submitted project "gamebois.zip" 2. Go to Build Settings (File->Build Settings) 3. Switch to WebGL ... Read more
[iOS] Delay when disabling a game object on game launch
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. Actual behavior: - A character object will... Read more
UI is not affected by Post Processing Stack effects
To reproduce: 1. Open the attached project (ImageEffectsUI.zip) 2. Observe that the UI is not affected by the image effects 3. Chan... Read more
[Linux Editor] can't import certain wav files
-e: see title, error is thrown --fails on 2017.4.6, 2018.1.6, 2018.2b10 --works on Windows in all versions -repro: --open attached ... Read more
[Anima2D] In "SpriteMesh Editor" window, shift key triggers new vertex c...
How to reproduce: 1. Open attached project "Anima2DRebindErrors.zip" and scene "GameScene" 2. In Hierarchy window, select "LeftFoot... Read more
Using Native Plugin from a Managed Plugin fails in built game
Reproduced in: 1. Open user attached project 2. Build & Run 3. Observe that .dll is not loaded with "Fallback handler could not... Read more
[Linux Editor] editor fails handling specific unicode characters
-e: see title --all examples work with windows editor on win10 -repro: --create new project --create new prefab --try to rename it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template