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[Android] UI Image with non-UI shader material is not rendered when a 2n...
Steps to reproduce:1. Open user's attached project "IsolatingUIIssue.zip"2. Build it on Android3. Press the green button "Load" Expe... Read more
[MacOS] Edit menu bar commands(Select All/Copy/Paste) are not functionin...
How to reproduce:1. Open user-submitted project (MacOSEditorAndNativeWindow.zip)2. Open the 'Scene.unityscene'3. Enter Play Mode4. [... Read more
"Exception: Invalid Type for color.r property : uchar" error is thrown w...
How to reproduce:1. Open a new URP/HDRP project2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package... Read more
"InvalidCastException: Specified cast is not valid." error is thrown whe...
How to reproduce:1. Open a new URP/HDRP project2. Install "Visual Effect Graph" package in the Package Manager (Window -> Package... Read more
[URP] Editor performance is heavily impacted when changing Renderer Feat...
How to reproduce:1. Create a new project with the URP template2. In the Project Window, select the "ForwardRenderer" Asset (Assets-&... Read more
[Undo] Add component button is overlapping on Default Material after und...
When Prefab of gameobject is created and component is added on gameobject, then after undoing added component Add component button i... Read more
[x86] Custom function with float return Type returns NaN values in Build...
Important - the issue is only reproducible when Windows x86 release architecture is selected How to reproduce:1. Open the attached p... Read more
[Output] VFX don't cast shadows when culled
Repro steps:1. Import the attached package.2. Open the Example_01 scene and the Cube VFX effect to compile it3. With both the scene ... Read more
Coverity fix (671568)
Ensure we do not return a local reference to a core:String. Flagged by Coverity: https://coverity.prd.cds.internal.unity3d.com/repor... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce:1. Open the user's attached project2. Observe the circle In the Game view Expected result: In the top half of the s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Multiplayer Play mode tool doesn't see the list of Play Mode scenarios when using 6000.3.x
- Input field does not update when selecting the same input field after previous input was canceled
- No warning thrown when modifying array size while editing multiple objects
- Root Motion Node option does not revert when changing the selection and clicking "Revert" in Inspector
- VFX Graph prefabs are not fully instanced when they are instantiated via a script