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[MacOS] Moving tabs along the menu bar causes them to flicker and disappear
Steps to reproduce:1. Create a new project2. Move any tab to separate it from the editor window3. Drag the window by the top bar to ... Read more
Prefab is not rendered properly in Prefab Editing mode when LWRP is used
How to reproduce:1. Open attached Unity project "ZLife"2. Select any Prefab and drag it into Scene--notice, that prefab is rendered ... Read more
PlayerPrefs don't get saved in a WebGL build
How to reproduce:1. Open the attached "case_1140820-WebGL_PlayerPrefs_Bug" project2. Switch platform to WebGL and build using Build ... Read more
Version Control/Version Control Changeset windows fail to update while i...
How to reproduce:1. Open the attached project ("ProviderSubmit".zip") and set it up to use Perforce's version control2. Enter Play M... Read more
Android x86 architecture APK fails to build with IL2CPP
To reproduce:1. Open empty project2. Build an APK with IL2CPP and x86 selected --Build fails Reproduced with: 2019.2.0a7, 2019.2.0a1... Read more
[MAC] The Windows that are behind the editor are not brought to the fron...
How to reproduce:1. Create a new Project2. Open the Project Settings Window3. Resize the Editor Window so it is not Full Screen4. Re... Read more
[iOS]Render time is increased everytime a copy is created using Soft Masks
How to reproduce:1. Open the attached project2. Build for iOS and deploy the Xcode project to the iOS device3. Press "Create copy" s... Read more
Cannot enter Play mode due to Compile errors although none are shown in ...
How to reproduce:1. Open the attached "BugRepro.zip" project2. Clear the Console window3. Try to enter Play mode-- Cannot enter Play... Read more
[Android] Multiple cameras on the split screen are not being rendered wh...
To reproduce:1. Download and open LWRP Multi-Camera Black On Android.zip2. Build it on android device3. Notice that only one camera ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components