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Changing generic animation to legacy while it is used in timeline throws...
How to reproduce:1. Open the attached project2. Open test scene and select Eskimo_23. If you open its timeline playable you can noti... Read more
Collab Window - Error messages outlive their context
Errors from user actions inside the Collab Toolbar outlive their context and keep waiting for user action - they should get destroye... Read more
Child object's components are disabled when OnDestroy parent is set to null
Reproduction steps:1. Download project "ParentTest.zip" and open in Unity2. Enter Play mode Expected: object "Cube" rotates and all ... Read more
SceneManager.sceneUnloaded gets called when interacting with objects usi...
Steps to reproduce:1.Open attached ‘sceneunloaded.zip' Unity project2.Enter Play mode3.Select ‘Cube’ object in Hierarchy4.Select any... Read more
[Shuriken] After removing sub emitter it's particles are still visible
Steps to reproduce:1. Download 94699_repro.zip and open "Particles" scene2. Select "Parent" game object3. Navigate to Particle syste... Read more
Unity crashes after exiting Play Mode (only then effect collides with wall)
How to reproduce:1. Download attached package and open "PC_Demo" Scene in "Assets\KriptoFX\Realistic Effects Pack v1"2) Press play3)... Read more
Exception in OnPreprocessBuild makes 'Build and Run' fail while 'Build' ...
Steps to reproduce: 1. Open attached project2. Open Build Settings3. Do 'Build' and notice that build succeeds4. Do 'Build and Run' ... Read more
[Timeline] Prefabs can not blend with blendShape property when they are ...
Using timeline and prefabs can sometimes throw warnings in the console and reset the transformation values of a prefab. This warning... Read more
Particle Effect Window curve settings icons are out of place
Steps to reproduce:1. Create new project2. Create new Particle System3. Open Particle Effect window4. Enable Size by Speed module5. ... Read more
Runtime performance test suites are failing due to inaccessible type
It fails to create player with: `PanelOwner is inaccessible due to its protection level` Introduced by:https://ono.unity3d.com/unity... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow