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[Handles] Handles not appearing in scene view when in tool mode
Handles not appearing in scene view when in tool mode 1. What happened When using e.g., BoxBoundsHandle via a tool mode (e.g., edit ... Read more
Android Gradle: Add a callback after the project is created
"On an iOS xcode project, you can use PostProcessBuild to modify the project before built. On Android, PostProcessBuild is called af... Read more
When a parent 3D object is rotating and its scale is changed, the shape...
A 3D object has a sphere collider and is rotating. When its scale changes, the child object starts changing shape and size. This can... Read more
Unity Editor video preview doesn't play Audio
To reproduce:1. Open Attached Unity project "unity-vrexperience.zip"2. In Project window, go to Assets --> StreamingAssets3. Clic... Read more
Entering and Exiting Play mode crashes the Editor
Reproduction steps: 1. Open "ScriptTest_1.zip" project2. Open "awtqw4t" Scene3. Enter and Exit play mode until the Editor crashes Ex... Read more
[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...
When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more
[iOS] .NET 4.6 build outputs machine.config to mono/2.0 instead of mono/4.0
When exporting an iOS project using the .NET 4.6 experimental support, the machine.config is placed in the mono\2.0 directory, but i... Read more
Changing width of LookDev window to lowest possible while HDRI panel is ...
Steps to reproduce: 1. Create new project2. Open LookDev window3. Open HDRI View panel4. Resize lookdev window horizontally to its l... Read more
LookDev camera/objects is reset upon creating new unity scene
Steps to reproduce: 1. Create new project2. Add Cube to scene and make prefab out of it3. Open LookDev window4. Change to split-scre... Read more
LookDev window allows meshes to be dropped from scene hierarchy
Steps to reproduce: 1. Create new project2. Open add cube to scene3. Open LookDev window and drag cube from scene hierarchy4. Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used