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[AppleTV][Metal] Rendering breaks with Anti Aliasing enabled on AppleTV ...
Steps to reproduce: 1. Open attached project2. Make sure 'Anti Aliasing' is enabled in Quality Settings (reproduces with 2x, 4x and ... Read more
[HDRP] APV bake affects ambient probe used for material previews
Steps to repro 1) Open attached project 2) Set emissive material to red color, bake APV probes, create a new material and observe th... Read more
[ShaderGraph] The Preview Window displays a completely black Node when w...
Reproduction steps:1. Create a new HDRP template project2. Create a new VFX Shader Graph3. Makes some changes to the graph Expected ... Read more
Audio output is of low volume when the Speaker Mode is set to Quad and t...
How to reproduce:1. Setup a surround sound system and change it to the Main Audio output2. Open the attached “Repro.zip” project3. O... Read more
Coroutine functions are sometimes labelled incorrectly in the Profiler
Steps to reproduce:1. Download and open attached project CoroutineProfileTest.zip2. Open scene CoroutineProfileTest_scene3. Observer... Read more
[HDRP] Spot light Pyramid Shape has shadow artifacts on aspect ratio val...
Steps to reproduce:1. Open attached project2. Open TestScene3. Adjust the spot angle until you observe the leaking shadows Expected ... Read more
[ProBuilder] Shape Editor values are not clamped consistently
How to reproduce:1. Open attached project "case_1273930_repro.zip"2. Open ProBuilder Window ('Tools' > 'Probuilder' > 'ProBuil... Read more
Release IL2CPP build crash on "0x00007FFB2437CD29 (KERNELBASE) RaiseExce...
How to reproduce:1. Open the project "IN_23485"2. In Assets open the Build folder3. Select "Empty Build Configuration" or "WindowsCl... Read more
[Trail Renderer] Add Key does not add any keys to trail's Width curve
To reproduce:1. In any project, create an object with Trail Renderer component2. In Trail Renderer component, find the Width curve i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size