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Scene viewport camera tilts in the Z-Axis when using the Look tool
How to reproduce:1. Open attached "case_1240532" project2. Open the Scene View3. In the Scene View, right-click and move your mouse ... Read more
Editor crashes when applying changes to custom ScriptedImporter asset
How to reproduce:1. Open the attached project (1257558.zip) using necessary assetpipeline version (use -adb1 or -adb2 command-line a... Read more
2.0.0.a10: Renaming flow graph leaves a placeholder in the background
Original Issue - Pending Review----Renaming any graph leaves a "ghost" or a "placeholder" in the background. !https://support.ludiq.... Read more
Bolt 2a10 Removing macro port breaks graph
Original Issue - Escalated by Lazlo. ---- Updated Repo Steps: Create a new Class and add a flow graph Create a new Class and add a m... Read more
2a10 Connection to Bolt typed port breaks periodically
Original issue - Pending Review ---- This connection breaks after each Unity restart since alpha 7 or so. This, however, is not the ... Read more
Bolt 2a10 The name 'ToGenerated' does not exist in the current context
Original Issue - Pending Review ---- Graph: https://imgur.com/RiQLZXq A component Class is trying to set itself as a Singleton class... Read more
2.0.0a9 - Function Parameter Bug when Upgrading from a8 to a9
Original issue - Needs More Information ---- !screenshot-1.png|thumbnail! When upgrading my a8 project, most issues were from Intege... Read more
2.0.0a8 List Variable instance changes being applied to Class
Original Issue - Pending review, possible fixed by Lazlo. ---- When I create a List Class Variable and add an item to it in a graph ... Read more
2.0.0a8 NullReferenceException in Bolt Toolbar
Original Issue - Needs More Information. No repo steps ---- {code:java}NullReferenceException: Object reference not set to an instan... Read more
[Terrain] MissingReferenceException is thrown on exiting Prefab mode aft...
MissingReferenceException is thrown on exiting Prefab mode after opening Add tree window in Terrain and focusing on the Add tree win... Read more
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