Search Issue Tracker
Won't Fix
Votes
0
Found in [Package]
2.0.0a10
Issue ID
UVSB-726
Regression
No
2.0.0a8 List Variable instance changes being applied to Class
Original [Issue |https://support.ludiq.io/communities/5/topics/4804-200a8-list-variable-instance-changes-being-applied-to-class]- Pending review, possible fixed by Lazlo.
----
When I create a List Class Variable and add an item to it in a graph during play or normally through an override, it adds it to the actual Definition, not just the instance.
Restarting Unity can fix the individual lists when using overrides, but lists that aren't overridden will continue to share their values globally before/during/after play.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
Bolt 2 will not be released as its own product. See https://forum.unity.com/threads/visual-scripting-roadmap-update-august-2020.951675/ for details.