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Standalone Application still has focus when SW_SHOWMINIMIZED Script is a...
How to reproduce:1. Open attached project2. Open SampleScene3. Go to "PlayerSettings" and set "FullscreenMode" to "Windowed"4. Set "... Read more
RestoreSceneManagerSetup with serialized SceneSetup state renders the Hi...
In 19.1 try loading a serialized SceneSetup saved to file shows an empty Hierarchy window, if the file was saved with a previous ver... Read more
Nested prefab instance is not refreshed in the Hierarchy when a child pr...
How to reproduce:1. Open attached project "case_1132278-ScriptedImporterNestedPrefabProblem" and scene "SampleScene"2. Select the "C... Read more
[CPU PLM] Correlation artifacts when using semi-transparent surfaces
In Enter the Room (Y3) there is severe artifacts around the window frame, from bounce off the translucent curtain. Bake Enter the Ro... Read more
[ProBuilder] Inverted normals are formed when using bezel function on Po...
Reproduction steps:1. Create a new Project and install ProBuilder Package2. Open ProBuilder Window at Toolbar -> Tools -> ProB... Read more
Maximizing Scene View throws errors when having a docked custom EditorWi...
How to reproduce:1. Open the user-submitted project ("BugRepro.zip")2. Click on Test/Window and dock its Window3. Maximize and Minim... Read more
Building our version of MessagePack support for WebGL results in Templat...
To reproduce:1) Open attached project and scene2) Build and run for WebGL Result: The app gets stuck in an infinite loop Reproduced ... Read more
[MacOS] Crash at pthread_mutex_lock when turning off JoyCon controller h...
To reproduce:1. Open users attached project "JoyconLibCrashBug.zip"2. Connect JoyCons to iMac with Bluetooth observe as the little l... Read more
ToolbarSearchField has missing search icon when clicked and setting its ...
How to reproduce:1. Open the attached project "case_1117293-ToolbarSearchFieldIssue"2. Open the custom Editor Window by going to Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject