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0
votes
Fixed

[Tags] Tagged items in Editor are not tagged the same way in Standalone

Editor - Other

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Nov 16, 2016

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Version/s: 5.5.0f1

Reproduction steps: 1. Open the attached project, scene "door3" 2. Run in the editor and see the result - https://gyazo.com/e1c7afb0... Read more

0
votes
Fixed

Unity crashes at <IndexBufferD3D9::EndWriteIndices> when canvas shows up...

UI

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Nov 15, 2016

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Version/s: 5.4.1f1

Reproduction steps: 1. Open the attached file; 2. Enter the Play mode; 3. In the upper right corner find 'Locker(Container)' and pre... Read more

0
votes
Fixed

Canvas size changes when Game window is being moved

Scene/Game View

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Nov 16, 2016

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Version/s: 5.4.2f2

Reproduction steps: 1. Open project attached. 2. Open "test" scene 3. Open Game window 4. Change Game window size to aspect ratio, f... Read more

0
votes
Postponed

[OSX][IntelHD] Firefox performance greatly reduced with WebGL 2.0

WebGL

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Nov 16, 2016

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Version/s: 5.5.0f1

-e: when running WebGL 2.0 content on OSX with and IntelHD gfx firefox is really slow -repro: --create new project --import standar... Read more

0
votes
Fixed

[regression] CapsuleCollider falls through MeshCollider

Physics

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Nov 10, 2016

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Version/s:

How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Play the scene - Note that the collider dips down slightly ... Read more

0
votes
Fixed

Game window gets stretched and not zoomed, when zooming with scroll whee...

Scene/Game View

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Nov 16, 2016

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Version/s: 5.4.2p4

To reproduce: 1. Create a new project. 2. Create 3d Cube, just to better see what happens. 3. Go to the "Game window", but do not p... Read more

0
votes
Won't Fix

[IL2CPP Memory Profiler] Square matrix memory is not accounted for

Profiling

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Nov 11, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open user's attached project 2. Build for android using IL2CPP backend 3. Attach device to profiler 4. Take Mem... Read more

0
votes
Won't Fix

[VR Image Effects] Twirl effect is misaligned between eyes

VR

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Nov 16, 2016

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Version/s: 5.5.0f1

The twirl (and vortex) image effects are misaligned between the eyes. This causes some double vision when this effect is turned on.... Read more

0
votes
Fixed

[OpenVR] app built and run with d3d12 crashes on start

VR

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Sep 21, 2016

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Version/s: 5.5.0b5

standalone players that use OpenVR and D3D12 settings crash when launched. Here's a call stack I grabbed: > d3d12Test_debug.exe!O... Read more

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