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[Tags] Tagged items in Editor are not tagged the same way in Standalone
Reproduction steps: 1. Open the attached project, scene "door3" 2. Run in the editor and see the result - https://gyazo.com/e1c7afb0... Read more
Unity crashes at <IndexBufferD3D9::EndWriteIndices> when canvas shows up...
Reproduction steps: 1. Open the attached file; 2. Enter the Play mode; 3. In the upper right corner find 'Locker(Container)' and pre... Read more
Canvas size changes when Game window is being moved
Reproduction steps: 1. Open project attached. 2. Open "test" scene 3. Open Game window 4. Change Game window size to aspect ratio, f... Read more
[OSX][IntelHD] Firefox performance greatly reduced with WebGL 2.0
-e: when running WebGL 2.0 content on OSX with and IntelHD gfx firefox is really slow -repro: --create new project --import standar... Read more
[regression] CapsuleCollider falls through MeshCollider
How to reproduce: 1. Open attached project 2. Open scene Test.unity 3. Play the scene - Note that the collider dips down slightly ... Read more
Game window gets stretched and not zoomed, when zooming with scroll whee...
To reproduce: 1. Create a new project. 2. Create 3d Cube, just to better see what happens. 3. Go to the "Game window", but do not p... Read more
[IL2CPP Memory Profiler] Square matrix memory is not accounted for
How to reproduce: 1. Open user's attached project 2. Build for android using IL2CPP backend 3. Attach device to profiler 4. Take Mem... Read more
[VR Image Effects] Twirl effect is misaligned between eyes
The twirl (and vortex) image effects are misaligned between the eyes. This causes some double vision when this effect is turned on.... Read more
[OpenVR] app built and run with d3d12 crashes on start
standalone players that use OpenVR and D3D12 settings crash when launched. Here's a call stack I grabbed: > d3d12Test_debug.exe!O... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects