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Crash on Mono JIT Code when calling virtual protected void
How to reproduce:1. Open the "mono_crash,zip" project2. Open the "test_scene.unity" scene3. Press Play Actual result: Unity crashes.... Read more
incorrect default interpolation type when using double-click to create a...
When creating keys in-between existing keys (default Auto-Clamped), created keys are expected to be the same interpolation type as a... Read more
[Gizmos] Gizmos drawn by Debug.DrawLines aren't seen in Prefab Mode
Repro steps:1. Open QA attached project "repro_ 1123284"2. Observe the drawn gizmos in the scene3. Select GameObject in the Hierarch... Read more
Using .NET API 4.x increases performance spike in Scripts twice when sel...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open the Profiler and enable "Deep Profile" and "Profile Editor"3. Record a... Read more
[IL2CPP] ArgumentNullException is thrown when using async and having a l...
Repro steps:1. Open user attached project2. Build and Run3. Check the log Actual: "ArgumentNullException: Value cannot be null. Para... Read more
[.NET 4.x] "StringBuilder" generates more garbage in .NET 4.x than in .N...
Reproduction steps: 1. Open "StringBuilderGC.zip" project2. Open Profiler window and enable "Deep Profile"3. Enter Play mode4. At th... Read more
[LWRP] [Regression] Second camera depth-only doesn't work
Steps:1. Create a new LWRP project / LWRP template project2. Create a second camera- set to Depth-only- set Depth to 1- set Culling ... Read more
Prefab disappears from Prefab Mode when Setting Prefab parent with GameO...
Reproduction Steps:1. Open "SampleScene" in attached "TestBug.zip" project2. Enter Prefab Mode by double-clicking on the "TestPrefab... Read more
Burst compiler floating point operation with int enums provides incorrec...
Steps to reproduce:1. Download attached project2. Enter play mode Expected results: Burst and non-burst IJob returns the same result... Read more
[GPU PLM] Editor hangs after toggling 'Prioritize View' checkbox while b...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. In the Lighting window press 'Generate Lighti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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