Search Issue Tracker

3
votes
Duplicate

Memory usage increases over time when moving between scenes and instanti...

Scene Management

-

Jul 02, 2018

-

Version/s: 2017.3.1p1

To reproduce: 1. Open users attached project "UnityTest.zip" 2. Build for iOS 3. Open the built project with Xcode and deploy it to... Read more

8
votes
Fixed

[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...

Visual Effects - Legacy

-

Jun 20, 2018

-

Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0b7, 2019.3, 2020.1, 2020.2

How to reproduce: 1. Open the attached project "case_1051422.zip" 2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (... Read more

0
votes
Fixed

[Oculus GO] Black screen on relaunch

XR SDK

-

Jul 02, 2018

-

Version/s: 2018.1, 2018.1.0b12, 2018.2, 2018.3

apps built with Unity 2018.1, 2018.2, 2018.3 are not quitting as expected through the universal menu, and then when attempting to la... Read more

0
votes
Won't Fix

Mouse cursor on Unity Editor window is transparent when using Wacom Scre...

Input

-

May 31, 2018

-

Version/s: 2018.1.0f2

Using Wacom Screen Tablets, such as Wacom Cintiq Pro, mouse cursor becomes transparent when hovered on the Unity Editor window if Wi... Read more

0
votes
Not Reproducible

Crash in WalkTypeTree when creating a prefab during animation preview

Asset - Database

-

Jul 03, 2018

-

Version/s: 2017.3.1f1

To reproduce: 1. Open the attached project (prefabCrash.zip) 2. Open the "test" scene 3. Select the Sprite object in the Hierarchy ... Read more

0
votes
Fixed

Particle System Min/Max Particle Size params are applied incorrectly whe...

Visual Effects - Legacy

-

Jun 29, 2018

-

Version/s: 2017.4.6f1

Steps to reproduce: 1. Open User-attached project 2. Open Scene ("PlasmaExplosionText") 3. Alternate between "FullSize" and "SmallSi... Read more

0
votes
Fixed

Prefab preview in Inspector doesn't update until reselected

Scene Management

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps: 1. Create a cube prefab 2. Select the Cube prefab asset 3. Lock the Inspector 4. Go into Prefab Mode of the Cube prefab 5. Us... Read more

0
votes
Fixed

[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...

Themes

-

Jul 03, 2018

-

Version/s: 2018.3.0a4

Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra3 2. Open 'Additive... Read more

0
votes
Fixed

[Vulkan][Android] Application is rendered with visual artifacts on Googl...

Mobile

-

Jun 21, 2018

-

Version/s: 2018.2.0b9

How to reproduce: 1. Open attached "IncorrectColors" project 2. Build "SampleScene" to Android device and launch the application Ex... Read more

0
votes
Postponed

AssetBundle does not get updated in the Editor when removing the assetBu...

Asset - Database

-

Jul 03, 2018

-

Version/s: 2017.2.2f1, 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Create a new project 2. In the Project window create a new Material and select it 3. In the Inspector window cr... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.