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Memory usage increases over time when moving between scenes and instanti...
To reproduce: 1. Open users attached project "UnityTest.zip" 2. Build for iOS 3. Open the built project with Xcode and deploy it to... Read more
[LW-SRP] Console spams "Converting invalid MinMaxAABB" errors when a Par...
How to reproduce: 1. Open the attached project "case_1051422.zip" 2. Go to Graphics settings and set LWRP-HQ Render Pipeline Asset (... Read more
[Oculus GO] Black screen on relaunch
apps built with Unity 2018.1, 2018.2, 2018.3 are not quitting as expected through the universal menu, and then when attempting to la... Read more
Mouse cursor on Unity Editor window is transparent when using Wacom Scre...
Using Wacom Screen Tablets, such as Wacom Cintiq Pro, mouse cursor becomes transparent when hovered on the Unity Editor window if Wi... Read more
Crash in WalkTypeTree when creating a prefab during animation preview
To reproduce: 1. Open the attached project (prefabCrash.zip) 2. Open the "test" scene 3. Select the Sprite object in the Hierarchy ... Read more
Particle System Min/Max Particle Size params are applied incorrectly whe...
Steps to reproduce: 1. Open User-attached project 2. Open Scene ("PlasmaExplosionText") 3. Alternate between "FullSize" and "SmallSi... Read more
Prefab preview in Inspector doesn't update until reselected
Steps: 1. Create a cube prefab 2. Select the Cube prefab asset 3. Lock the Inspector 4. Go into Prefab Mode of the Cube prefab 5. Us... Read more
[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...
Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra3 2. Open 'Additive... Read more
[Vulkan][Android] Application is rendered with visual artifacts on Googl...
How to reproduce: 1. Open attached "IncorrectColors" project 2. Build "SampleScene" to Android device and launch the application Ex... Read more
AssetBundle does not get updated in the Editor when removing the assetBu...
How to reproduce: 1. Create a new project 2. In the Project window create a new Material and select it 3. In the Inspector window cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window