Search Issue Tracker
maxSpeed and deltaTime for Vector2.SmoothDamp are not optional
To reproduce: 1. Open the project, attached by the tester (smoothDamp.zip)2. Observe the console3. Inspect test.cs script Expected: ... Read more
Joint is attached but no longer functions when connected body is disable...
To reproduce:1. Open attached Unity project "DisablingConnectedObjects.zip"2. Open "TestScene" scene3. Go into Play mode4. Disable A... Read more
EditorGUI.indent affects property height
How to reproduce:1. Download attached project file2. Open scene "D"3. Click on "GameObject" in Hierarchy Window and check at Inspect... Read more
Different contained assets shown in manifest, depending on the way an as...
Reproduction steps:1. Open project attached (AssetBundleUpdate.zip)2. See that all 4 assets are included in AssetBundle "bundlea".3.... Read more
Inconsistent physics ejection when enabling penetrated objects connected...
How to reproduce:1. Download attached project file and open "TestScene"2. Go into Play Mode3. Select both "Cube A" and Cube B" in Hi... Read more
[iOS, il2cpp] System.DateTime.Now is slow on the first run
To reproduce:1. Open project attached by QA2. Build it for iOS3. In XCode's top menu bar select Product -> Profile4. From the ins... Read more
UnitySplash-Cube stays in memory even after splash screen
To reproduce:1. Open attached Unity project "BugReport_UnitySplash-Cube_StaysInMemory.zip"2. Go to build settings and check "Develop... Read more
Changing "Non Power of 2" setting breaks Sprite references
Reproduction steps:1. Open attached user project;2. Open "Scene.unity";3. Select "Canvas/Image" in Hierarchy and notice the "Source ... Read more
Transform component values can be set to NaN in Build but not in Editor
Steps to reproduce:1.Open attached ‘InconsistentNaNBehaviour.zip' Unity project2.Enter Play mode3.Press Space4.Build and run project... Read more
Child GameObjects in a Horizontal/Vertical Layout Group don't display th...
How to reproduce:1. Download attached project files2. Open "HorizontalGroupBug" Scene3. In Hierarchy Window go to Canvas -> Panel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld